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2,039 Teams
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Luocha sustains attacking teams through an ATK-scaling healing Zone and an automatic emergency Skill.
Healing, single-target cleansing and enemy buff removal.
Build two Abyss Flower stacks, then use Basic ATKs while allied attacks trigger healing.
His automatic Skill costs no Skill Points. Sanctified extends Zone healing to the rest of the team.
The emergency Skill has a cooldown. Ultimate removes enemy buffs but is not a team-healing button.
Open with Technique when available to deploy the Zone. Use Basic ATKs while its healing is sufficient. Watch Abyss Flower and the automatic Skill cooldown; use a manual Skill when a cleanse or immediate heal is worth its Skill Point. Ultimate adds a stack and removes one buff from each enemy, so weigh Zone setup against an important dispel.
Healing scales with ATK, while HP and DEF keep Luocha himself alive.
The Zone lasts two of Luocha's turns. More SPD gives actions and Skill Points, but also advances that duration.
Through the Valley grants Crowd Control resistance; it does not guarantee immunity.
Do not rely on the automatic heal to prevent a lethal hit.
Do not spend Skill Points on routine healing when the active Zone already covers it.
ATK improves his healing; attacks restore Energy within the cone's target cap, and Ultimate grants a brief team SPD buff.
Effect RES contributes to its Outgoing Healing bonus, up to the cone's cap. Use when Luocha needs healing and debuff resistance.
Basic ATKs advance his next action. This supports Skill Point generation, but its lower base stats and lack of a healing bonus require a sound sustain build.
Use four pieces. Healing another ally activates its SPD and team CRIT DMG buff; attacking allies can trigger this through Luocha's Zone.
Use its two-piece SPD bonus with another useful two-piece set. Luocha's offensive Ultimate cannot activate the four-piece effect.
For CRIT teams: reach the set's 30% Effect RES condition to activate team CRIT DMG.
Adds personal HP and, at 120 SPD, team ATK. Choose it when the main damage dealer benefits from ATK.
Increase his ATK-based healing.
For actions and Skill Point generation; account for Zone duration.
His healing scales with ATK.
Support Ultimate access and Zone setup.
First choose SPD for the team's action plan, then ATK for healing. Add HP and DEF if Luocha is the weak point under pressure. Effect RES gains priority when needed for Broken Keel or Perfect Timing; do not treat his Crowd Control trace as the same stat.
E0 already has his Zone, automatic Skill, cleanse and dispel. Prioritize a reliable sustain build before considering Eidolons; none is required to unlock those functions.
Echoes of the Coffin helps healing and Energy, but Perfect Timing and Multiplication serve distinct sustain or Skill Point plans. There is no verified universal cone-versus-Eidolon pull ranking here.
Adds 20% team ATK while the Zone is active. Its offensive value depends on teammates using ATK scaling.
Skill gains extra healing below 50% target HP; at 50% or higher it grants a two-turn Shield instead.
Enemies in the Zone deal 12% less damage, adding mitigation to his healing.
Ultimate reduces enemy All-Type RES by 20% for two turns. It adds offensive support, without being necessary for his healing loop.
Blade spends his own HP and attacks frequently. Zone healing lets those attacks restore HP; the automatic Skill can help after a large loss, subject to its cooldown.
Mydei repeatedly spends HP to build Charge. Luocha restores that HP without normally competing for Skill Points; a heal is not protection against a lethal hit.
Castorice consumes team HP. Zone attacks and Sanctified help refill the party for subsequent HP consumption; Luocha's E1 ATK buff does not amplify her HP scaling.
Basic ATK
Deals Imaginary DMG equal to 100% of Luocha's ATK to one designated enemy.
Skill
After using his Skill, Luocha immediately restores the target ally's HP equal to 60% of Luocha's ATK plus 800. Meanwhile, Luocha gains 1 stack of Abyss Flower.
When any ally's HP percentage drops to 50% or lower, an effect equivalent to Luocha's Skill will immediately be triggered and applied to this ally for one time (without consuming Skill Points). This effect can be triggered again after 2 turn(s).
Ultimate
Removes 1 buff(s) from all enemies and deals all enemies Imaginary DMG equal to 200% of Luocha's ATK. At the same time, Luocha gains 1 stack of Abyss Flower.
Talent
When Abyss Flower reaches 2 stacks, Luocha consumes all stacks of Abyss Flower to deploy a Zone against the enemy.
When any enemy in the Zone is attacked by an ally, the attacking ally's HP is immediately restored by an amount equal to 18.0% of Luocha's ATK plus 240.
The Zone's effect lasts for 2 turns. When Luocha is knocked down, the Zone will be dispelled.
Technique
After the Technique is used, the Talent will be immediately triggered at the start of the next battle.
When Skill's effect is triggered, dispel 1 debuff(s) from one designated ally.
When any enemy in the Zone is attacked by an ally, all allies (except the attacker) restore HP equal to 7.0% of Luocha's ATK plus 93.
Increases the chance to resist Crowd Control debuffs by 70%.
While the Zone is active, ATK of all allies increases by 20%.
When his Skill is triggered, if the target ally's HP percentage is lower than 50%, Luocha's Outgoing Healing increases by 30%. If the target ally's HP percentage is at 50% or higher, the ally receives a Shield that can absorb DMG equal to 18% of Luocha's ATK plus 240, lasting for 2 turns.
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
When Luocha's Zone is active, enemies become Weakened and deal 12% less DMG.
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
When Ultimate is used, there is a 100% fixed chance to reduce all enemies' All-Type RES by 20% for 2 turn(s).
Level 80
Maximum ascension| Level | HP | ATK | DEF | SPD |
|---|---|---|---|---|
| 1 | 174 | 103 | 50 | 101 |
| 20 | 409 | 242 | 116 | 101 |
| 30 | 566 | 335 | 161 | 101 |
| 40 | 723 | 427 | 205 | 101 |
| 50 | 880 | 520 | 250 | 101 |
| 60 | 1037 | 613 | 295 | 101 |
| 70 | 1194 | 705 | 339 | 101 |
| 80 | 1281 | 757 | 364 | 101 |