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2,045 Teams

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2,045 Teams
1,015 Teams
Aventurine • Waveflair turns allied attacks into Fervor and Quantum Elation damage. He can join an Elation team or operate as its only Elation character, where his Elation Skill also becomes a follow-up attack.
Quantum Elation damage dealer; not a shield provider.
Use his Skill to build resources and refresh the ally-trigger allowance, then carry Fervor into the next enhanced Elation Skill.
Teammate attacks feed both Fervor and Punchline.
His Ultimate supplies Fervor and a lasting SPD buff; his trace converts SPD into Elation.
Adding another Elation character switches his team bonus and removes the follow-up classification.
Repeated Skills need a team that can keep up with his Skill Point use.
Begin with his Technique when available. Use Skill to gain Fervor and Punchline, then let teammates attack to reach the Talent trigger. The next Elation Skill inside an Aha Instant becomes enhanced and consumes Fervor for extra hits. Use Ultimate for its resources and SPD buff; keep enough Skill Points to refresh Skill and its ally-trigger allowance.
At E0, reaching 10 Fervor triggers the unenhanced Elation Skill. The next enhanced Aha-Instant use consumes the stored Fervor.
Sift Through Gilded Dreams grants extra Fervor after teammate Basic ATKs, Skills, follow-up attacks or Ultimates, up to six triggers before his Skill resets the allowance.
His solo-Elation trace supplies Certified Banger and accelerates Aha after teammate attacks; the multi-Elation branch instead grants Elation.
Do not build DEF as though he were the original Preservation Aventurine.
Do not add an Elation support while expecting his Elation Skill to retain its follow-up classification.
Leave Skill Points available for him to refresh his Skill.
His signature supports the normal-to-enhanced Elation Skill sequence: it supplies CRIT Rate, activates SPD after an Elation Skill, and adds Elation when the skill differs from the previous one. Its periodic Skill Point return helps fund repeated Skills.
CRIT Rate and stacking Elation support his damage without changing the team condition. This is the paid Battle Pass option, not a free replacement.
Provides Elation and increases enemies’ Elation DMG taken after he uses an Elation Skill. It remains an option without pulling a limited Light Cone.
The four-piece effect applies DEF ignore to Elation damage and gains additional stacks from accumulated allied Punchline. Its CRIT DMG also contributes to his build.
Supplies Elation and unlocks CRIT DMG as his Elation reaches the set’s thresholds. His SPD-conversion trace helps meet those conditions.
Choose the sphere with stronger SPD and CRIT substats; this is a survivability main stat.
SPD supports both action frequency and the native Elation conversion. Balance CRIT Rate against the CRIT DMG already supplied by his traces and team; stop adding CRIT Rate that would be wasted in combat. No universal SPD target is asserted here.
E0 already contains both team branches. The evidence reviewed here does not establish one universal Eidolon-versus-signature spending order.
Summer Rides the Surf eases SPD and CRIT requirements and returns Skill Points. Compare that utility with the extra Fervor triggers from early Eidolons in the team you actually use.
Adds RES PEN and repeats the unenhanced Elation Skill at the 20- and 30-Fervor thresholds. Its additional triggers depend on generating enough Fervor before it is consumed.
Raises the Fervor cap to 50, adds triggers at 40 and 50, and returns Fervor after an Elation Skill. This extends E1’s loop; it does not remove its team and timing requirements.
After two Elation Skills, subsequent ones become enhanced. Enhanced uses outside the Aha Instant stop consuming Fervor. The trigger is Elation Skills, not two Ultimates.
Follow-up attacker. His Bait target enables repeated attacks and DEF reduction; those attacks supply Fervor. His extra follow-up CRIT DMG applies to Waveflair’s Elation Skill only when Waveflair is the team’s sole Elation character. Retargeting Bait can cost Skill Points.
Debuffer and follow-up attacker. While his Zone is active, ally attacks generate Charge and reapply Balefire Bind; his extra Skills feed Fervor in return. Those Skills consume HP rather than Skill Points, so preserve a reliable healing slot.
Amplifier. Her RES PEN and enemy damage-taken Zone are not restricted to a damage stat. Other allies’ Ultimates trigger her follow-ups, once per ally before her own Ultimate resets the limit. Those attacks feed Fervor; Waveflair’s attacks help refill her Energy.
Elation support. Her Ultimate creates an extra Aha turn, and her Zone grants Elation. This activates Waveflair’s multi-Elation branch rather than his solo follow-up branch. Her Skill Point recovery occurs after her Elation Skill, so account for its timing.
Basic ATK
Deals Quantum DMG equal to 100% of Aventurine • Waveflair's ATK to one designated enemy.
Skill
Deals Quantum DMG equal to 240% of Aventurine • Waveflair's ATK to all enemies. Gains 4 Punchline and 4 "Fervor."
Ultimate
Deals Quantum DMG equal to 400% of Aventurine • Waveflair's ATK to all enemies. Gains 6 Punchline and 8 "Fervor." Increases this unit's SPD by 30%, lasting for 4 turn(s).
Talent
The duration of Aventurine • Waveflair's "Certified Banger" increases by 1 turn. After a teammate uses an attack, Aventurine • Waveflair gains 1 "Fervor" and 1 Punchline. "Fervor" is capped at 30 points.
When "Fervor" reaches 10, Aventurine • Waveflair uses 1 instance of "Cheers! To Summer's Blaze" that takes into account a fixed amount of 20 Punchline. After this use, the next Elation Skill used by this unit in the Aha Instant gets enhanced into "All In! To Summer's Blaze."
While Aventurine • Waveflair holds "Certified Banger," Skill additionally deals 40% Quantum Elation DMG to all enemies, and Ultimate additionally deals 72% Quantum Elation DMG to all enemies.
Technique
Moves forward rapidly for a set distance, attacking all enemies in contact and blocking all incoming attacks. After entering combat via actively attacking enemies, deals Quantum DMG to all enemies equal to 100% of Aventurine • Waveflair's ATK, and gains 2 "Fervor" and 20 "Certified Banger." Technique Points are not consumed if no enemies are hit.
Elation Skill
Deals 60% Quantum Elation DMG to all enemies, and additionally deals 10 instance(s) of DMG, with each instance dealing 18.0% Quantum Elation DMG to one random enemy.
Elation Skill sequence
Deals 60% Quantum Elation DMG to all enemies, and additionally deals 10 instances of DMG, with each instance dealing 18.0% Quantum Elation DMG to one random enemy. Consumes all "Fervor" upon use. For every 1 point of "Fervor" consumed, additionally deals 1 instance of 21.0% Quantum Elation DMG to one random enemy.
When SPD is 140 or higher, increases this unit's Elation by 30%. For every 1 SPD exceeding that threshold, additionally increases this unit's Elation by 1%. Up to a max of 200 excess SPD can be taken into account for this effect.
At the start of the battle, if there are other Elation characters in the team besides Aventurine • Waveflair, while Aventurine • Waveflair is on the field, increases all allies' Elation by 20%, with Aventurine • Waveflair's Elation additionally increases by 80%.
At the start of the battle, if Aventurine • Waveflair is the only Elation character in the team, when Aventurine • Waveflair deals DMG using his Elation Skill, it is considered as launching a Follow-Up ATK. After a teammate uses an attack, Aventurine • Waveflair gains 2 point(s) of "Certified Banger" and 1 Punchline(s), and increases Aha's SPD by 25. The SPD Boost effect lasts until the end of Aha Instant.
Increases CRIT DMG by 48%. After a teammate uses Basic ATK, Skill, Follow-Up ATK, or Ultimate, all allies' CRIT DMG increases by 48%, lasting for 3 turn(s), and Aventurine • Waveflair additionally gains 2 "Fervor." This effect can trigger up to 6 time(s), and the trigger count resets when Aventurine • Waveflair uses Skill.
Increases All-Type RES PEN by 24%.
Talent gets enhanced: When "Fervor" reaches 10/20/30 points, immediately uses "Cheers! To Summer's Blaze."
Increases the upper limit of "Fervor" to 50 points. "Fervor" reaching 40/50 points can also trigger the Talent to use "Cheers! To Summer's Blaze." After using Elation Skill, additionally gains 4 "Fervor."
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Elation Skill Lv. +1, up to a maximum of Lv. 15.
When Aventurine • Waveflair uses Skill, enables the DMG dealt by all allies to ignore 18% of enemy targets' DEF, lasting for 3 turn(s).
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Elation Skill Lv. +1, up to a maximum of Lv. 15.
Elation DMG dealt by Aventurine • Waveflair merrymakes by 25%. After Aventurine • Waveflair uses his Elation Skill 2 time(s), all subsequent Elation Skills used become "All In! To Summer's Blaze." And when using the Elation Skill "All In! To Summer's Blaze" to additionally deal DMG outside of Aha Instant, it no longer consumes "Fervor."
Level 80
Maximum ascension| Level | HP | ATK | DEF | SPD |
|---|---|---|---|---|
| 1 | 158 | 66 | 83 | 107 |
| 20 | 372 | 155 | 194 | 107 |
| 30 | 515 | 215 | 268 | 107 |
| 40 | 657 | 274 | 342 | 107 |
| 50 | 800 | 333 | 417 | 107 |
| 60 | 942 | 393 | 491 | 107 |
| 70 | 1085 | 452 | 565 | 107 |
| 80 | 1164 | 485 | 606 | 107 |