Pure Fiction
458 Teams

Currency Wars
Observed results
458 Teams
806 Teams
Feixiao is a powerful single-target Follow-Up DPS built around extremely frequent attacks and her Flying Aureus Ultimate system. She excels against bosses and scales heavily with teammates who attack often.
Main DPS / Follow-Up Carry
Use Skill every turn and surround Feixiao with fast, frequent attackers. Their attacks generate Flying Aureus, allowing her to fire Ultimates much more often.
Feixiao uses Flying Aureus instead of normal Energy. Every two ally attacks generate one point, excluding Feixiao's own Ultimate attacks; frequent teammates and follow-ups accelerate her next Ultimate.
Her damage is heavily single-target focused. Slow teammates or teams with few Follow-Ups significantly reduce how quickly she gets Ultimates.
Skill → Talent FuA → allies attack/FuA → build Flying Aureus → Ultimate → continue attacking → Ultimate again → repeat.
Aim around 85–95% CRIT Rate, then build CRIT DMG. Either ATK Boots with fast teammates or 134+ SPD for a faster Feixiao setup works well.
Ultimate requires 6 Flying Aureus, but she can store up to 12.
Frequent attackers dramatically accelerate her Ultimate rotation.
The CRIT Rate bonus and post-follow-up Ultimate DMG buff fit Feixiao's Skill into Ultimate sequence.
Ally follow-ups build five Merit stacks for follow-up damage and CRIT DMG. Feixiao's Ultimate also benefits because Formshift treats its damage as follow-up damage.
Default until a stable CRIT ratio is reached.
Alternative with enough CRIT Rate.
Preferred with action and speed support.
Use when the team lacks enough action scheduling.
Default offensive sphere.
Competitive with stronger substats.
Default damage rope.
Count Formshift and team CRIT DMG buffs when balancing CRIT. Choose SPD for the intended action sequence alongside those CRIT rolls, then add ATK; Flying Aureus also depends on allied attacks, so personal SPD is not the only route to more Ultimates.
E0 has the complete allied-attack, follow-up and Ultimate loop. Establish a team that attacks frequently before deciding whether extra Ultimate damage or faster Flying Aureus generation is useful.
I Venture Forth to Hunt supplies CRIT Rate and gains Luminflux from follow-up attacks. Its stacks grant DEF ignore to Ultimate damage and decay at the end of her turn, so time the Ultimate with those stacks.
Repeated Boltsunder Blitz or Waraxe Skyward hits build an extra Ultimate-damage multiplier during that Ultimate.
Ally follow-up attacks grant an additional point of Flying Aureus, up to six triggers per turn. Its value depends on actual follow-up frequency.
Topaz and Aventurine generate frequent attacks while Robin amplifies the entire sequence.
Basic ATK
Deals Wind DMG equal to 100% of Feixiao's ATK to one designated enemy target.
Skill
Deals Wind DMG equal to 200% of Feixiao's ATK to one designated enemy target. Then, immediately launches 1 extra instance of Talent's Follow-Up ATK against the target.
Ultimate
Deals Wind DMG to one designated enemy target, up to 700% of Feixiao's ATK. During this time, can ignore Weakness Type to reduce the target's Toughness. When the target is not Weakness Broken, Feixiao's Weakness Break Efficiency increases by 100%.
During the attack, Feixiao first launches "Boltsunder Blitz" or "Waraxe Skyward" on the target, for a total of 6 time(s). At the end, deals Wind DMG equal to 160% of Feixiao's ATK to the target.
Ultimate sequence
Deals Wind DMG equal to 60% of Feixiao's ATK to the chosen target. If the target is Weakness Broken, the DMG multiplier increases by 30%.
Deals Wind DMG equal to 60% of Feixiao's ATK to the chosen target. If the target is not Weakness Broken, the DMG multiplier increases by 30%.
During the Ultimate, can ignore Weakness Type to reduce enemy Toughness. When the target is not Weakness Broken, Feixiao's Weakness Break Efficiency increases.
Launches "Boltsunder Blitz" or "Waraxe Skyward" on one enemy 6 time(s). Deals Wind DMG at the end.
Talent
Can activate Ultimate when "Flying Aureus" reaches 6 points, accumulating up to 12 points. Feixiao gains 1 point of "Flying Aureus" for every 2 attacks by ally targets. Feixiao's Ultimate attacks do not count towards this number.
After Feixiao's teammates attack an Enemy target, Feixiao immediately launches Follow-Up ATK against the primary target, dealing Wind DMG equal to 110% of Feixiao's ATK. If there is no primary target available to attack, Feixiao attacks a single random enemy instead. This effect can only trigger once per turn and the trigger count resets at the start of Feixiao's turn. When using this attack, increases DMG dealt by this unit by 60%, lasting for 2 turn(s).
Technique
After using Technique, enters the "Onrush" state, lasting for 20 seconds. While in "Onrush," pulls in enemies within a certain range, and increases this unit's movement speed by 50%. After entering battle, gains 1 point(s) of "Flying Aureus."
While in "Onrush," actively attacking will start battle with all pulled enemies. After entering battle, deals Wind DMG equal to 200% of Feixiao's ATK to all enemies at the start of each wave. This DMG is guaranteed to CRIT. If more than 1 enemy is pulled in, increases the multiplier of this DMG by 100% for each additional enemy pulled in, up to a maximum of 1000%.
When the battle starts, gains 3 point(s) of "Flying Aureus."
At the start of a turn, if no Follow-Up ATK was launched via Talent in the previous turn, then this counts as 1 toward the number of attacks required to gain "Flying Aureus."
When using Ultimate to deal DMG to an enemy target, it is considered as a Follow-Up ATK. Follow-Up ATKs' CRIT DMG increases by 36%.
When using Skill, increases ATK by 48%, lasting for 3 turn(s).
After launching "Boltsunder Blitz" or "Waraxe Skyward," additionally increases the Ultimate DMG dealt by Feixiao by an amount equal to 10% of the original DMG, stacking up to 5 time(s) and lasting until the end of the Ultimate action.
In the Talent's effect, for every 1 instance of Follow-Up ATK launched by ally targets, Feixiao gains 1 point of "Flying Aureus." This effect can trigger up to 6 time(s) per turn.
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
The Toughness Reduction from the Talent's Follow-Up ATK increases by 100% and, when launched, increases this unit's SPD by 8%, lasting for 2 turn(s).
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Increases the All-Type RES PEN of Ultimate DMG dealt by Feixiao by 20%. Talent's Follow-Up ATK DMG is considered as Ultimate DMG at the same time, and its DMG multiplier increases by 140%.
Level 80
Maximum ascension| Level | HP | ATK | DEF | SPD |
|---|---|---|---|---|
| 1 | 143 | 82 | 53 | 112 |
| 20 | 335 | 192 | 124 | 112 |
| 30 | 463 | 266 | 172 | 112 |
| 40 | 592 | 340 | 219 | 112 |
| 50 | 720 | 413 | 267 | 112 |
| 60 | 848 | 487 | 314 | 112 |
| 70 | 977 | 561 | 362 | 112 |
| 80 | 1048 | 602 | 388 | 112 |