Shiyu Defense
14,433 Teams · 3.2.2

Faction
Observed results
14,433 Teams · 3.2.2
12,364 Teams · 3.2.3
Remielle builds Voidflares through Lumiflux Anomaly, then spends them on Luminize. Phase Flow supports off-field activity, but its switching restrictions make entry and cashout timing important.
Anomaly amplifier and stored-Anomaly payoff support.
Build Floating Radiance, enter Phase Flow, let teammates generate Voidflares, then return for the assist, Ultimate and charged payoff.
AP improves Refringe and Luminize, while a three-Anomaly team substantially strengthens her initial-ATK-scaled support.
Only three recent Voidflares are stored. Entering Phase Flow or using the charged payoff clears them, so careless sequencing discards evidence for damage.
Fill Floating Radiance → Special / EX Stance Shift → Swap into Phase Flow → Teammates generate Voidflares → Return and Luminize → Re-enter setup
Normal switch-in is locked until the Phase Flow return condition is met.
Her three-Anomaly buff reaches its cap at 4,000 initial ATK.
Luminize is its own payoff, not an ordinary Assault that should be described as such.
Long return animations must fit the team's Anomaly timing.

ATK helps meet her team-buff cap; AP and Anomaly bonuses support Luminize.

ATK and AP are the useful fallback stats; significantly less complete than the signature.

Persistent AP and swap-refreshed Anomaly damage suit her inactive phases.


After the ATK cap, AP is the meaningful priority rather than more ATK.
Most-played compositions in our calculations. These reflect popularity and what players actually use, not a power ranking.
Press [Basic Attack] to activate: Performs up to four attacks ahead, dealing Lumiflux DMG. If the Basic Attack hits the target, gains after the skill ends. After the 4th hit of the Basic Attack ends, 1 Lumiflux Buildup is applied to enemies hit.
Hold [Basic Attack] to activate: Performs a slash in an area ahead, dealing Lumiflux DMG. If it hits a target, gains Floating Radiance after the skill ends.
When Remielle has stored , hold [Basic Attack] to activate: Unleashes a powerful attack across a large area ahead, dealing Lumiflux DMG. Grants a large amount of Floating Radiance when the skill ends. If the attack hits a target, triggers the effect after the skill ends with a (100+Basic Attack level*5)% multiplier. Consumes all stored Voidflare upon use.
When Remielle has stored Voidflare and is in the Luminous Reflection state, hold [Basic Attack] to activate: Unleashes a powerful attack across a large area ahead, dealing Lumiflux DMG. Grants a large amount of Floating Radiance when the skill ends. If the attack hits a target, triggers the Luminize effect after the skill ends with a (200+Basic Attack level*10)% multiplier. Consumes all stored Voidflare upon use.
Press [Dodge] to activate: A quick dash dodge. Character is invulnerable while using this skill.
Press [Basic Attack] during a dodge to activate: Launches a quick attack ahead, dealing Lumiflux DMG.
Press [Basic Attack] during a Perfect Dodge to activate: Unleashes a powerful slash at the target, dealing Lumiflux DMG. Character is invulnerable while using this skill.
When the active character is launched, press [Assist] to activate: Unleashes a slash at the target, dealing Lumiflux DMG. Character is invulnerable while using this skill.
When the on-field character is about to be attacked, press [Assist] to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
Press [Basic Attack] after a Defensive Assist to activate: Unleashes a series of slashes against the target, dealing Lumiflux DMG. Character is invulnerable while using this skill.
Enters the battlefield and unleashes an attack in a large area, dealing Lumiflux DMG. Consumes 40 upon activation. With 90 or fewer Floating Radiance remaining upon activation, this Assist: Flower & Feather Dance does not consume Floating Radiance. Remielle also enters the Luminous Reflection state, and the next Basic Attack: Rainbow's End is upgraded to Basic Attack: Fleeting Grace. When this skill hits a Stunned enemy, their Stun duration is extended by 3s. Each enemy can be affected by this effect only once per Stun window. This Stun duration increase cannot stack with other effects of the same type. If this skill lands a hit, the effect can be triggered after the skill ends with a multiplier of (200+Assist level*10)%. Character is invulnerable while using this skill.
Press [Special Attack] to activate: Launches a ranged attack ahead, dealing Lumiflux DMG.
Upon entering the battlefield, if Remielle has less than 60 Energy, her Energy is recovered to 60. In Investigation Zone Mode, this effect can trigger once every 180s. With enough Energy, press [EX Special Attack] to activate: Unleashes a powerful attack across a large area ahead, dealing Lumiflux DMG. After the skill ends, apply 2 Lumiflux Buildup to all enemies hit. Character is invulnerable while using this skill.
When Remielle is in combat and her Floating Radiance reaches its maximum of 120, hold [Special Attack] after a Special Attack or EX Special Attack to enter Stance Shift. Switching characters while in Stance Shift causes Remielle to enter the Phase Flow state: While in the Phase Flow state, Remielle acts autonomously to assist in combat. In this state, Floating Radiance is consumed over time, and some of her attacks apply Lumiflux Buildup to the target. When Floating Radiance is fully depleted or upon leaving combat, Remielle exits the Phase Flow state. Before exiting the Phase Flow state, Remielle cannot be actively switched in except via a Chain Attack. If Remielle triggers 3 reactions in one Phase Flow state, or has at least 1 stored when Floating Radiance is fully depleted, Assist: Flower & Feather Dance becomes available, and her normal switch-in is unlocked. Assist: Flower & Feather Dance is automatically used on Remielle's next normal switch-in. Upon entering the Phase Flow state, Remielle increases all squad members's DMG by (0+Special Attack level*1.5)% for 60s. Repeated triggers reset the duration. When Remielle's Floating Radiance has reached its maximum of 120 and her Special Attack or EX Special Attack hits a Stunned enemy, she can also enter the Phase Flow state by switching characters during the Special Attack or EX Special Attack. If no character is switched in after entering Stance Shift, Remielle uses a downward attack to return to the ground instead.
When a Chain Attack is triggered, select the character to activate: Launches multiple attacks ahead in a large area, dealing Lumiflux DMG. Enters the Luminous Reflection state upon activation. The next Basic Attack: Rainbow's End is upgraded to Basic Attack: Fleeting Grace. After the skill ends, apply 2 Lumiflux Buildup to enemies hit. Character is invulnerable while using this skill.
When Decibel Rating is at Maximum, press [Ultimate] to activate: Launches an attack across a large area in front, dealing Lumiflux DMG. If the skill hits, the effect can be triggered after the skill ends with a multiplier of (210+Chain / Ultimate level*10.5)%. Character is invulnerable while using this skill.
Remielle's Refringe Coefficient is equal to 0.02% of her Anomaly Proficiency. If there are 3 Anomaly characters in the squad, her Refringe Coefficient increases by an additional 10%. When Remielle triggers a reaction through a teammate, she generates Voidflare based on the enhanced of the current Attribute Anomaly after it has been Refringed. Up to the 3 most recently generated Voidflares can be stored. If Assist: Flower & Feather Dance, Ultimate: Dazzling Curtain Call, Basic Attack: Rainbow's End, or Basic Attack: Fleeting Grace hits a target, Luminize is triggered after the skill ends: Based on the Anomaly Effect Strength of all stored Voidflares, deals Attribute Anomaly DMG to the enemy using the corresponding skill's DMG multiplier. This multiplier is further increased by 0.2% of Remielle's Anomaly Proficiency. All stored Voidflares are cleared when Remielle enters the state or after using Basic Attack: Rainbow's End or Basic Attack: Fleeting Grace.
When another character in your squad is an Anomaly character or shares the same faction: When there are 1/2/3 Anomaly characters in the squad, upon entering the battlefield, all squad members gain an ATK increase equal to 6%/12%/40% of Remielle's initial ATK, up to a maximum increase of 1,600 ATK. Remielle's Daze dealt while in the state increases by 6%/12%/35%. When applying Lumiflux Buildup to an enemy, Remielle also applies the Prismatic effect: All squad members' attacks against enemies with the Prismatic effect have 15% increased Anomaly Buildup Rate. Prismatic is removed when the enemy no longer has Lumiflux Buildup. After Prismatic is removed, the Anomaly Buildup Rate increase persists for an additional 8s.
Upon entering the battlefield, Remielle gains 3 special s. In Investigation Zone mode, this effect can trigger once every 180s. When Remielle triggers to deal DMG, she ignores 50% of the target's All-Attribute RES. When using Assist: Flower & Feather Dance, she gains 200 Decibels. This effect can trigger once every 18s. While Remielle is in the state, other squad members' Attribute Anomaly DMG increases by 10%.
Remielle's Refringe Coefficient increases by 20%. When an Anomaly character in the squad deals Anomaly DMG to an enemy affected by Prismatic, the attack ignores 15% of the target's DEF. This effect persists for an additional 8s after Prismatic ends. While Remielle is in the state, the frequency at which she automatically attacks to apply Lumiflux Buildup to enemies increases.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When Remielle triggers , the DMG multiplier is increased by an additional 12%. After entering the battlefield and gaining 3 special s, if all Voidflares are consumed, she immediately gains the maximum number of special Voidflares again. This effect to regain special Voidflares is removed after being triggered once or when Remielle enters the state.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When Remielle uses Basic Attack: Rainbow's End or Basic Attack: Fleeting Grace, is triggered 2 times. If the 4th hit of her Basic Attack lands against a target, Remielle gains 3 special Voidflares after the skill ends. Special s gained this way deal DMG equal to 25% of the special Voidflares gained upon entering the battlefield.
Level 60
Maximum promotionLevel 60 Maximum promotion | HP7482 | ATK748 | DEF600 |
| Level | HP | ATK | DEF |
|---|---|---|---|
| 1 | 602 | 124 | 48 |
| 10 | 1749 | 229 | 139 |
| 20 | 2979 | 342 | 238 |
| 30 | 4208 | 454 | 337 |
| 40 | 5436 | 567 | 436 |
| 50 | 6666 | 680 | 535 |
| 60 | 7482 | 748 | 600 |