Shiyu Defense
1,919 Teams · 3.2.2

Faction
Observed results
1,919 Teams · 3.2.2
1,151 Teams · 3.2.3
Jane stays on field to build Assault and sustain Passion. Perfect Dodges and Salchow Jump feed her resource loop, while Gnawed turns Anomaly Proficiency into stronger Assaults.
On-field Anomaly carry focused on repeated Assaults.
Maintain Passion with attacks and Perfect Dodges, using Salchow Jump to sustain the sequence.
Gnawed strengthens Assault through Anomaly Proficiency, while her resource loop keeps Physical buildup moving.
Salchow Jump is not fully invulnerable; time it around incoming attacks.
Build Passion → Apply Gnawed → Trigger Assault → Perfect Dodge / counter → Salchow to sustain Passion → Ultimate / continue
Chain and Ultimate immediately fill Passion.
Perfect Dodges and Defensive Assists restore resource even during Passion.
Salchow's finisher is invulnerable; its extended attack instead has damage reduction.
Potential changes dash-tagged attacks and Salchow behavior; distinguish those upgrades from the base loop.




Repeated Assaults maintain the set; Mastery helps trigger them sooner.


Most-played compositions in our calculations. These reflect popularity and what players actually use, not a power ranking.
Press [Basic Attack] to activate: Unleashes up to 6 attacks in front, dealing Physical DMG.
Press [Basic Attack] to activate: Unleashes up to six consecutive attacks ahead, dealing Physical DMG. The sixth Basic Attack is also treated as a Dash Attack, and Anti-Interrupt level is increased while using this skill.
When Jane triggers Perfect Dodge, Defensive Assist, or performs a move that deals DMG to the enemy, she accumulates Passion Stream. Upon reaching the maximum Passion Stream, Jane enters the Passion state. While in the Passion state, Jane's Physical Anomaly Buildup Rate is increased by 25%. Additionally, if Jane's Anomaly Proficiency exceeds 120, each extra point raises her ATK by 2, up to a maximum of 600. In the Passion state, Jane's skills that deal damage consume Passion Stream. Activating a Perfect Dodge or Defensive Assist regenerates Passion Stream. Jane exits the Passion state when all of her Passion Stream is consumed.
Entering the Passion state grants Jane one use of Basic Attack: Salchow Jump. When available, hold [Basic Attack] to activate: Launch rapid consecutive attacks forward, followed by a Finishing Move, dealing Physical DMG. Hold the button during the consecutive attacks to extend the skill duration. Release [Basic Attack] to trigger the Finishing Move early. Anti-Interrupt level is increased during the consecutive attacks, and Jane takes 40% reduced DMG. Jane is invulnerable during the Finishing Move. Using and damaging an enemy with Basic Attack: Salchow Jump while in the Passion state generates Passion Stream.
Entering the Passion state grants Jane one use of Basic Attack: Salchow Jump. When available, hold [Basic Attack] to activate: Launches rapid consecutive attacks forward, followed by a Finishing Move, dealing Physical DMG. Hold the button during the consecutive attacks to greatly extend the skill duration. Release [Basic Attack] to trigger the Finishing Move early. Anti-Interrupt level is increased during the consecutive attacks, and Jane takes 40% reduced DMG. Jane is invulnerable during the Finishing Move, which can also trigger a Perfect Dodge upon activation. If a Perfect Dodge is triggered, the Finishing Move restores more Passion Stream on hit. Using and damaging an enemy with Basic Attack: Salchow Jump while in the Passion state generates Passion Stream.
Press [Dodge] to trigger. A quick slide dodge. Character is invulnerable while using this skill. Jane has an extra dodge. Before she enters the Passion state, she alternates between the two dodges. After entering the Passion state, Jane can pass through enemies in front when dodging.
Press [Basic Attack] during a dodge to activate: If after the first dodge, launch an upward slash in front, dealing Physical DMG. If after the second dodge, perform a consecutive slashes in front, dealing Physical DMG.
While in the Passion state, press [Basic Attack] during a dodge to activate: Launch three quick rushing slashes in front, dealing Physical DMG.
Press [Basic Attack] during a Perfect Dodge to activate: If after the first dodge, unleash multiple slashes at enemies in front, followed by a downward thrust, dealing Physical DMG. If after the second dodge, leap up and deliver three consecutive attacks to enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
While in the Passion state, press [Basic Attack] during a Perfect Dodge to activate: Slash enemies in front quickly multiple times, dealing Physical DMG. Character is invulnerable while using this skill.
When the active character is launched, press [Assist] to activate: Unleash multiple slashes at enemies in front, followed by a downward thrust, dealing Physical DMG. Character is invulnerable while using this skill.
While in the Passion state, when the active character is launched, press [Assist] to activate: Slash enemies in front quickly multiple times, dealing Physical DMG. Character is invulnerable while using this skill.
When the on-field character is about to be attacked, press [Assist] to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
Press [Basic Attack] after a Defensive Assist to activate: Leap up and swiftly slash the enemy, then execute a wide sweeping slash across a large area in front, dealing Physical DMG. Character is invulnerable while using this skill.
Press [Special Attack] to activate: Leaps into the air to launch consecutive kicks forward, then sweeps across, dealing Physical DMG. Anti-Interrupt level is increased while using this skill.
With enough Energy, press [EX Special Attack] to activate: Leaps into the air to launch multiple consecutive kicks forward, then sweeps across, dealing massive Physical DMG. Character is invulnerable while using this skill.
With enough Energy, press [EX Special Attack] to activate: Leaps into the air to launch multiple consecutive kicks forward, then sweeps across, dealing massive Physical DMG. Character is invulnerable while using this skill, which also counts as a Dash Attack.
While in the Passion state and with enough Energy, press [EX Special Attack] to activate: Leaps into the air to launch multiple consecutive kicks forward, then sweeps across, dealing massive Physical DMG. Character is invulnerable while using this skill, which also counts as a Dash Attack.
When a Chain Attack is triggered, select the character to activate: Weaves between and slashes enemies in a large area in front, dealing massive Physical DMG. Jane directly enters the Passion state upon activating the skill, and gains max Passion Stream. Character is invulnerable while using this skill.
When Decibel Rating is at Maximum, press [Ultimate] to activate: Weaves between and slashes enemies with a powerful attack in a large area in front, followed by a Finishing Move, dealing massive Physical DMG. Jane directly enters the Passion state upon activating the skill, and gains max Passion Stream. Character is invulnerable while using this skill.
When Jane's attacks hit an enemy, it causes them to enter the Gnawed state, lasting for 10s. If any squad member triggers Assault on an enemy in the Gnawed state and causes the Flinch effect, the Flinch effect duration is extended by 5s. Assault DMG has a chance to trigger a critical hit against enemies in the Gnawed state, with a base CRIT Rate of 40% and CRIT DMG of 50%. Each point of Jane's Anomaly Proficiency further increases this CRIT Rate by 0.16%.
When another character in your squad is an Anomaly character or shares the same Faction: Jane's Physical Anomaly Buildup Rate is increased by 20%. When the enemy is already suffering from an Attribute Anomaly, Jane's Physical Anomaly Buildup towards the target is increased by an additional 15%.
The maximum uses of Basic Attack: Salchow Jump are increased by one. While in the Passion state, Jane's Physical Anomaly Buildup Rate increases by an extra 15% and each point of Jane's Anomaly Proficiency increases her DMG by 0.1%, up to a maximum increase of 30%.
When Jane's attack hits an enemy in the Gnawed state, or when any squad member triggers Assault on an enemy in the Gnawed state, 15% of the enemy's DEF is ignored. Additionally, when Assault DMG triggers a critical hit, the CRIT DMG dealt is increased by an additional 50%.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When any squad member triggers the Assault or Disorder effects, all squad members' Attribute Anomaly DMG is increased by 18%, lasting 15s.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
While in the Passion state, Jane's CRIT Rate increases by 20%, and CRIT DMG by 40%. After any squad member inflicts Assault, Jane instantly enters the Passion state, and gains max Passion Stream. When that instance of Assault triggers a critical hit, Jane performs an additional attack on the target, dealing Physical DMG equal to 1,600% of her Anomaly Proficiency.
Level 60
Maximum promotionLevel 60 Maximum promotion | HP7788 | ATK805 | DEF606 |
| Level | HP | ATK | DEF |
|---|---|---|---|
| 1 | 626 | 127 | 49 |
| 10 | 1820 | 241 | 141 |
| 20 | 3099 | 362 | 241 |
| 30 | 4379 | 485 | 340 |
| 40 | 5659 | 607 | 441 |
| 50 | 6938 | 728 | 540 |
| 60 | 7788 | 805 | 606 |