Shiyu Defense
4,038 Teams · 3.2.2

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4,038 Teams · 3.2.2
4,409 Teams · 3.2.3
Promeia prepares Trial by Cold and Merciless Judgment for Abloom damage against Anomaly-afflicted enemies. Initial Anomaly Mastery supports her offensive conversions and the team's Abloom payoff.
Ice Abloom carry with resource-driven EX finishers.
Use cape and EX branches to reach the finisher, spend Trial by Cold on an afflicted target, and rebuild through Freeze, Disorder and Abloom.
Initial Mastery improves AP and team Abloom, while EX applies a debuff that lets Abloom ignore DEF.
Cape ticks and the Judgment finisher do not generate Corrosive Chill through ordinary hits. A missing Anomaly also removes the Abloom payoff.
Apply Anomaly and buffs → EX / cape setup → Descending or Layered Frost → Merciless Judgment → Abloom rebuilds Chill → Repeat
Fifty Corrosive Chill converts into one Trial by Cold, with two points maximum.
She starts with two points, allowing an immediate prepared opening.
Ultimate grants Frost Oath for an additional Layered Frost branch.
Her automatic cape dodge has a cooldown; it is not continuous protection.


Consecutive Specials maintain AP stacks; less Mastery can change routing.


Freeze and Abloom activate the set; Mastery improves application.

Pair with 4-piece Notes From the Chained.
Anomaly Mastery +8%.

Activate the set's Abloom bonus before the main burst when resources permit.
Most-played compositions in our calculations. These reflect popularity and what players actually use, not a power ranking.
Press [Basic Attack] to activate: Performs up to five attacks against enemies ahead, dealing Ice DMG. After landing the fifth hit's downward attack, and with sufficient Trial by Cold, keep holding [Special Attack] or [Basic Attack] to chain into EX Special Attack: Execution - Merciless Judgment. Enters the Bound Absolution state after throwing the cape during the fourth hit.
Hold [Basic Attack] to activate: Promeia leaps into the air and attacks, throwing her cape beside the enemy and entering the Bound Absolution state, dealing Ice DMG. Hitting enemies does not accumulate Corrosive Chill.
When using certain skills, Promeia throws her cape to continuously slice enemies, dealing Ice DMG. Does not accumulate Corrosive Chill upon hit. While the cape remains out, Promeia can walk slowly. Press [Basic Attack] or [Special Attack] during this period to immediately follow up with the 5th hit of Basic Attack: Sweeping Edge. If attacked during this period, Promeia triggers a Perfect Dodge automatically. The dodge can trigger once every 20s.
Press [Dodge] to activate: A quick dash dodge. Character is invulnerable while using this skill.
Press [Basic Attack] during a dodge to activate: Delivers a quick attack forward, dealing Ice DMG.
Press [Basic Attack] during a Perfect Dodge to activate: Unleashes consecutive attacks against the target, dealing Ice DMG. After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill.
When the active character is launched, press [Assist] to activate: Unleashes consecutive attacks against the target, dealing Ice DMG. Character is invulnerable while using this skill.
When the on-field character is about to be attacked, press [Assist] to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
Press [Basic Attack] after a Defensive Assist to activate: Unleashes consecutive attacks against the target, dealing Ice DMG. After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill.
Press [Special Attack] to activate: Launches a flying blade attack, dealing Ice DMG.
With enough Energy, press [EX Special Attack] to activate: Performs a flying blade attack, throwing her cape beside the enemy and entering the Bound Absolution state, dealing Ice DMG. If attacked by an enemy shortly after using the move, automatically chains into EX Special Attack: Execution - Shrouded in Shadow. Upon use, Promeia gains the Absolute Order effect. Character is invulnerable while using this skill.
Triggers automatically when hit shortly upon activating EX Special Attack: Execution - Glacial Death: Enters the Vital View state briefly and swiftly circles behind the enemy. After triggering a Perfect Dodge, and with enough Energy, press [EX Special Attack] to consume 40 Energy and activate EX Special Attack: Execution - Shrouded in Shadow, gaining the Absolute Order effect. Character is invulnerable while using this skill.
While under the Absolute Order effect, press [Basic Attack] or [Special Attack] while in the Bound Absolution state to activate: Leaps toward the enemy, retrieving the cape while performing a descending attack that deals Ice DMG. After landing, if Promeia possesses Trial by Cold, keep holding [Basic Attack] or [Special Attack] to chain into EX Special Attack: Execution - Merciless Judgment. Character is invulnerable while using this skill.
After triggering EX Special Attack: Execution - Shrouded in Shadow, press [Basic Attack] or [Special Attack] to activate: Quickly launches a flurry of attacks, then leaps toward the enemy, retrieving the cape while performing a more powerful downward attack that deals Ice DMG. After landing, if Promeia possesses Trial by Cold, keep holding [Basic Attack] or [Special Attack] to chain into EX Special Attack: Execution - Merciless Judgment. Character is invulnerable while using this skill.
With enough Trial by Cold and after performing the final hit of Basic Attack: Sweeping Edge, Special Attack: Execution - Descending Frost, or Special Attack: Execution - Layered Frost, keep holding [Basic Attack] or [Special Attack] after landing to activate: Quickly leaps back while unleashing a more powerful finishing move, dealing Ice DMG. Hitting enemies does not accumulate Corrosive Chill. After using this skill, hold [Basic Attack] or [Special Attack], or press [Basic Attack] to immediately follow up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill.
When a Chain Attack is triggered, select the character to activate: Throws flying blades and hangs upside down above the enemy, unleashing a flurry of attacks and ending with a finishing move, dealing massive Ice DMG. When the heavy attack hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 100% Attribute Anomaly DMG of the corresponding attribute. After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill.
When Decibel Rating is at Maximum, press [Ultimate] to activate: Launches a series of forward attacks, dealing massive Ice DMG. When the heavy attack hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 250% Attribute Anomaly DMG of the corresponding attribute. After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill.
If Promeia's initial Anomaly Mastery exceeds 150, each additional point increases her Anomaly Proficiency by 1.5 and increases the whole squad's Abloom DMG by 0.35%. Promeia gains a set amount of Corrosive Chill when her attacks hit enemies. When squad members trigger Freeze/Disorder, when the enemy is inflicted with Vortex, or when Promeia triggers EX Special Attack: Execution - Shrouded in Shadow, she gains an additional 5/5/5/10 Corrosive Chill, up to a maximum of 100 Corrosive Chill. When a squad member triggers and hits an enemy with Abloom, Promeia gains an additional 15 Corrosive Chill. When Corrosive Chill reaches at least 50, 50 Corrosive Chill is consumed and converted into 1 point of Trial by Cold, up to a maximum of 2 points of Trial by Cold. Upon entering the battlefield, Promeia gains 2 points of Trial by Cold. When the finishing move of EX Special Attack: Execution - Merciless Judgment hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 635% Attribute Anomaly DMG of the corresponding attribute. The skill consumes 1 Trial by Cold upon activation. When Promeia triggers and hits an enemy with Abloom, she gains an additional 100 Decibels. This effect can trigger once every 0.5s. Using Ultimate: Glaciating Impalement grants Frost Oath. With Frost Oath, after using EX Special Attack: Execution - Merciless Judgment, Chain Attack: Hanging Judgment, or Ultimate: Glaciating Impalement, press or hold [Special Attack] to consume Frost Oath and immediately follow up with Special Attack: Execution - Layered Frost. Only 1 stack of Frost Oath can be held.
When another character in your squad is an Anomaly or Support character: When using an EX Special Attack, Promeia's Ice Anomaly Buildup Rate increases by 30% for 30s. Repeated triggers refresh the duration. When any squad member applies the Frostbite effect to an enemy, its duration is increased by 3s. When Promeia's EX Special Attack hits an enemy, it inflicts Presumption of Guilt. When any squad member triggers Abloom on a target with Presumption of Guilt, it ignores 40% of the target's DEF. Presumption of Guilt lasts 30s, and repeated triggers refresh the duration.
When Promeia uses Ultimate: Glaciating Impalement, she gains an additional effect: if Trial by Cold points are not at maximum, gain 1 point of Trial by Cold. This effect can trigger once after using Ultimate: Glaciating Impalement. When any squad member triggers Abloom on enemies with Presumption of Guilt, it ignores an additional 20% DEF.
Promeia's Anomaly Proficiency increases by 40. The multiplier of Abloom triggered by consuming Trial by Cold increases by 120%.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When Promeia triggers Abloom, she restores 5 Corrosive Chill. This effect can trigger once every 0.5s.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When Promeia consumes Trial by Cold to trigger Abloom, it triggers an additional special Abloom effect, dealing Attribute Anomaly DMG of the corresponding attribute at a fixed 200% multiplier. 5 Corrosive Chill and 100 Decibels are also restored. This effect can trigger at most once every 15s. In addition, Attribute Anomaly DMG and Disorder DMG dealt by Promeia ignore 15% of enemies' All-Attribute RES.
Level 60
Maximum promotionLevel 60 Maximum promotion | HP7788 | ATK797 | DEF612 |
| Level | HP | ATK | DEF |
|---|---|---|---|
| 1 | 626 | 126 | 49 |
| 10 | 1820 | 239 | 143 |
| 20 | 3099 | 360 | 244 |
| 30 | 4379 | 479 | 343 |
| 40 | 5659 | 600 | 444 |
| 50 | 6938 | 721 | 545 |
| 60 | 7788 | 797 | 612 |