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Anaxa portrait
5WindEruditionAmphoreus
ReleasedApr 30, 2025Version 3.2 · Phase 2
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LatestVersion 4.4Phase 2
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Signature Light ConeLife Should Be Cast to Flames

Currency Wars

Faction
Day Demigod
School
AoE ATK
Cost
3
Position
Back

Observed results

Recent Endgame Performance

Avg. endgame scores from observed submissions.Explore Anaxa in Meta Trends

Pure Fiction

33,747avg score

3,066 Teams

Apocalyptic Shadow

3,468avg score

3,675 Teams

Overview

Anaxa is a flexible Erudition DPS / Sub-DPS who implants Weaknesses and rewards teams for hitting enemies with many Weakness Types. He works especially well beside another Erudition unit, but can also function as a hypercarry.

Role

DPS / Weakness Enabler

Playstyle

Spam Skill to spread Weaknesses and trigger Qualitative Disclosure. Once enemies reach enough Weakness Types, Anaxa gains extra damage and can automatically launch an additional free Skill.

Why It Works

Every hit can implant a new Weakness, while each different Weakness also increases Anaxa's damage through DEF Ignore. His Ultimate instantly gives enemies all 7 Weakness Types, immediately enabling his strongest effects.

Watch For

His Weakness Implant does not remove enemy RES, so brute-forcing resistant enemies still loses damage. Also, his AoE scaling is weaker than you might expect from an Erudition character.

Playstyle

Combat Flow

Skill → stack Weaknesses → trigger Qualitative Disclosure → free Skill → Ultimate → exploit all 7 Weaknesses → repeat

Key Notes

  • He brings strong Bounce damage, universal Weakness Implant, DEF Ignore, crowd control, and team amplification in double-Erudition setups.

  • Ultimate applies all 7 Weaknesses and can prevent enemies from acting.

  • With 2+ Erudition characters, the whole team gains 50% DMG.

Build & Investment

Light Cones

Relics

Primary

As Navigator Isee Sees It

Entry and Skill uses stack Skill and Ultimate DMG. Anaxa's additional Skill helps build stacks; one stack is removed at turn start or after Ultimate.

Planars

Main Stats

Body

  • CRIT Rate
  • AlternativeCRIT DMG

Default choice when the build needs CRIT consistency.

Use when CRIT Rate is already covered.

Feet

  • SPD

Supports more weakness applications and Skills.

Sphere

  • Wind DMG Boost
  • AlternativeATK%

Increases Wind damage from Anaxa's attacks.

Competitive with stronger substats.

Rope

  • ATK%
  • SituationalEnergy Regeneration Rate

Default damage rope.

Rotation-specific alternative for faster Ultimate access.

Recommended Substats

  1. SPD
  2. CRIT Rate
  3. CRIT DMG
  4. ATK%

Meet the chosen action order, then balance CRIT and ATK. Imperative Hiatus supplies personal CRIT DMG only when Anaxa is the sole Erudition character; a double-Erudition team receives a different bonus, so do not assume the same CRIT balance in both teams.

Eidolon Investment

E0 can implant Weaknesses and launch its additional Skill against Qualitative Disclosure targets. E1 and E2 add team-facing debuffs, but the base loop still depends on reaching enough Weakness Types.

Life Should Be Cast to Flames regenerates Energy at turn start, increases damage against enemies with a wearer-implanted Weakness, and reduces DEF when he attacks. It adds both personal damage and team amplification.

E1

The first Skill refunds one Skill Point, and Skill hits reduce enemy DEF by 16% for two turns.

E2

Enemies entering the field immediately receive a Talent Weakness Implant and 20% All-Type RES reduction.

Teams

Double Erudition

The Herta rewards Erudition pairing while Tribbie supplies broad AoE amplification.

Core partners (not a full team)

Anaxa hypercarry

Cerydra and Sunday concentrate action and Skill buffs on Anaxa.

Best Anaxa Teams

10,238 observed teams36 recent contexts
Explore full Team Comp Finder