Pure Fiction
7,469 Teams

Currency Wars
Observed results
7,469 Teams
6,730 Teams
Acheron turns repeatable debuff applications into a Lightning Ultimate rather than using a conventional Energy bar. Her team must supply those triggers and maintain useful amplification. The Nihility requirement and the time needed to build Slashed Dream make partner selection central to her playstyle.
Main DPS / Debuff-Driven Ultimate Carry
Surround Acheron with characters that apply frequent, repeatable debuffs. Build Slashed Dream rapidly, concentrate Crimson Knot on priority targets, then Ultimate once your team's DEF shred, Vulnerability, and other amplification are active.
Two other Nihility characters enable The Abyss's full multiplier at E0–E1. Debuffing supports can contribute both that requirement and Slashed Dream generation; their specific triggers, Skill Point costs and uptime still matter.
At E0–E1, try to maintain 2 Nihility teammates. At E2, she only needs one, making supports like Sunday, Sparkle, or Tribbie much more attractive.
Apply debuffs → build Slashed Dream → stack Crimson Knot → activate team amplification → Ultimate → consume Knots → rebuild stacks → repeat.
Balance CRIT using active set and Eidolon bonuses, then ATK. Use SPD only for a turn plan that improves her own contribution; the team can generate Slashed Dream outside her turns.
Acheron's Talent gains at most one Slashed Dream from debuffs applied within one ability use. Several debuffs in the same action are not several Talent stacks.
At E2, the team needs one fewer Nihility character for The Abyss. This changes a team slot, not the requirement to generate Slashed Dream.
Do not count an ally attack as a stack unless it actually applies a debuff.
Do not treat Energy recovery as Slashed Dream recovery.
During Ultimate, prioritize Crimson Knot consumption rather than treating every target choice as equivalent.
Debuff-based damage and CRIT set; maintain at least three debuffs and let Acheron apply a debuff to double its four-piece CRIT bonuses for one turn.
Use CRIT Rate when the build needs consistency.
Use CRIT DMG when CRIT Rate is already secured.
Damage-focused option when speed tuning is already covered.
Default lightning damage sphere.
Competitive alternative with stronger substats.
Default offensive rope.
Balance CRIT after counting active set bonuses and E1 if owned, then improve ATK. Choose SPD only for a specific turn plan; debuffing teammates also generate Slashed Dream, so more personal turns are not automatically the best use of every substat.
E0 supports the complete Slashed Dream loop with two other Nihility characters. E2 changes team-building freedom and adds a stack at the start of her turn; it is a functional breakpoint, not a requirement to use Acheron.
Along the Passing Shore adds Mirage Fizzle when she hits an enemy. This gives her own attacks a debuff trigger for Slashed Dream as well as damage bonuses. Damage-only alternatives preserve the kit but do not supply that extra debuff.
Adds 18% CRIT Rate against debuffed enemies. Count it in the build instead of exceeding the useful CRIT Rate cap.
Reduces The Abyss requirement by one Nihility teammate and adds Slashed Dream and Crimson Knot at the start of her turn. The freed team slot still needs a partner who improves the actual rotation.
Enemies entering combat take 8% more Ultimate damage. This does not itself make every attack Ultimate damage.
Adds Ultimate All-Type RES PEN and treats Basic ATK and Skill damage as Ultimate damage. Those attacks can also reduce Toughness regardless of Weakness Type.
Nihility amplifier and debuff source. While his Zone is active, allied attacks reapply Balefire Bind, and enemies attacking him can also receive it. The Zone provides DEF reduction, damage vulnerability and an Ultimate bonus when another Nihility character is present. His HP-consuming Skills require a healing plan.
Nihility debuffer. Ashen Roast amplifies damage, and his Zone adds Ultimate vulnerability plus debuff attempts on enemy turns. Those attempts have a finite trigger allowance that resets on Ultimate. Keep his Energy and Effect Hit Rate reliable instead of assuming unlimited stacks from a single Zone.
Accessible Nihility alternative. Pela applies teamwide DEF reduction through Ultimate while Basic ATKs can generate Skill Points. A Basic does not inherently apply a debuff: extra Acheron stacks depend on a compatible cone, a Break or another actual debuff trigger.
Shield sustain. Aventurine's Ultimate applies Unnerved while shields protect the team. With Inherently Unjust Destiny, his follow-up hits attempt a damage-taken debuff; E2 Basic ATKs add a separate RES debuff. Ordinary unmodified follow-ups are not automatic Acheron stack generators.
Conditional E2 support slot. Sunday can replace the second Nihility teammate once E2 lowers The Abyss requirement. His action advance gives Acheron more turns, but his Energy restoration does not directly fill Slashed Dream. Budget Skill Points and do not remove the sole remaining Nihility partner.
Basic ATK
Deals Lightning DMG equal to 100% of Acheron's ATK to one designated enemy target.
Skill
Gains 1 point(s) of "Slashed Dream." Inflicts 1 stack(s) of "Crimson Knot" on one designated enemy target, dealing Lightning DMG equal to 160% of Acheron's ATK to this target, as well as Lightning DMG equal to 60% of Acheron's ATK to adjacent targets.
Ultimate
Sequentially unleash "Rainblade" 3 times and "Stygian Resurge" 1 time, dealing Lightning DMG up to 372% of Acheron's ATK to one designated enemy target, as well as Lightning DMG up to 300% of Acheron's ATK to other targets.
"Rainblade": Deals Lightning DMG equal to 24.0% of Acheron's ATK to one designated enemy target and removes up to 3 stacks of "Crimson Knot" from the target. When "Crimson Knot" is removed, immediately deals Lightning DMG equal to 15.0% of Acheron's ATK to all enemies. For every stack of "Crimson Knot" removed, this DMG Multiplier is additionally increased, up to a maximum of 60.0%.
"Stygian Resurge": Deals Lightning DMG equal to 120% of Acheron's ATK to all enemies and remove all "Crimson Knots."
"Crimson Knot" cannot be applied to enemies during the Ultimate.
Ultimate sequence
Deals minor Lightning DMG to one enemy, and removes up to 3 stacks of "Crimson Knot" from the target. When "Crimson Knot" is removed, deals minor Lightning DMG to all enemies 1 time, with this DMG multiplier increased for every stack of "Crimson Knot" removed.
Deals Lightning DMG to all enemies and removes all Crimson Knots.
Talent
When Slashed Dream reaches 9 point(s), the Ultimate can be activated. During the Ultimate, reduces enemies' Toughness regardless of Weakness Types and reduces all enemies' All-Type RES by 20%, lasting until the end of the Ultimate.
When any unit inflicts debuffs on an enemy target while using their ability, Acheron gains 1 point of Slashed Dream and inflicts 1 stack of Crimson Knot on a target. If debuffs are inflicted on multiple targets, then the 1 stack of Crimson Knot will be inflicted on the enemy target with the most Crimson Knot stacks. This effect can only trigger once for every ability use.
After an enemy target exits the field or gets defeated by any unit while Acheron is on the field, their Crimson Knot stacks will be transferred to the enemy target with the most Crimson Knot stacks on the whole field.
Technique
Immediately attacks the enemy. At the start of each wave, gains Quadrivalent Ascendance, dealing Lightning DMG equal to 200% of Acheron's ATK to all enemies and reducing Toughness of all enemies irrespective of Weakness Types. When breaking Weaknesses, triggers the Lightning Weakness Break effect.
Quadrivalent Ascendance: After using the Ultimate, Acheron gains 1 point(s) of Slashed Dream and inflicts 1 stack(s) of Crimson Knot on a single random enemy.
If attacking a normal enemy, immediately defeats them without entering combat. When not hitting enemies, no Technique Points are consumed.
When battle starts, immediately gains 5 point(s) of Slashed Dream and applies 5 stack(s) of Crimson Knot to a random enemy. When Slashed Dream reaches its upper limit, for every point of Slashed Dream that exceeds the limit, gains 1 stack of Quadrivalent Ascendance. Enables Quadrivalent Ascendance to stack up to 3 time(s).
When there are 1 or 2 Nihility characters other than Acheron in the team, the DMG dealt by Acheron's Basic ATK, Skill, and Ultimate increases to 115% or 160% of the original DMG respectively.
When the Ultimate's Rainblade hits enemy targets that have Crimson Knot, the DMG dealt by Acheron increases by 30%, stacking up to 3 time(s) and lasting for 3 turn(s). And when Stygian Resurge triggers, additionally deals DMG for 6 times. Each time deals Lightning DMG equal to 25% of Acheron's ATK to a single random enemy and is considered as Ultimate DMG.
When dealing DMG to debuffed enemies, increases CRIT Rate by 18%.
The number of Nihility characters required for the Trace "The Abyss" to achieve its highest possible effect is reduced by 1. When this unit's turn starts, gains 1 point of Slashed Dream and inflicts 1 stack of Crimson Knot on the enemy with the most Crimson Knot stacks.
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
When enemy targets enter combat, inflicts them with the Ultimate DMG Vulnerability, increasing the amount of Ultimate DMG they take by 8%.
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Increases the All-Type RES PEN for the Ultimate DMG dealt by Acheron by 20%. The DMG dealt by Basic ATK and Skill will also be considered as Ultimate DMG and can Reduce enemy Toughness regardless of Weakness Types. When breaking Weaknesses, triggers the Lightning Weakness Break effect.
Level 80
Maximum ascension| Level | HP | ATK | DEF | SPD |
|---|---|---|---|---|
| 1 | 153 | 95 | 59 | 101 |
| 20 | 360 | 223 | 140 | 101 |
| 30 | 498 | 309 | 193 | 101 |
| 40 | 635 | 394 | 247 | 101 |
| 50 | 773 | 480 | 300 | 101 |
| 60 | 911 | 565 | 353 | 101 |
| 70 | 1049 | 651 | 407 | 101 |
| 80 | 1125 | 699 | 437 | 101 |