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Mydei portrait
5ImaginaryDestructionAmphoreus
ReleasedMar 19, 2025Version 3.1 · Phase 2
Banners2 appearances1 rerun
LatestVersion 3.7Phase 2
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Signature Light ConeFlame of Blood, Blaze My Path

Currency Wars

Faction
Night Demigod
School
Bloodflame
Cost
1
Position
Both

Observed results

Recent Endgame Performance

Avg. endgame scores from observed submissions.Explore Mydei in Meta Trends

Pure Fiction

35,213avg score

752 Teams

Apocalyptic Shadow

3,532avg score

472 Teams

Overview

Mydei is an HP-scaling Destruction DPS who converts HP loss into Charge and automatic enhanced attacks during Vendetta. His protection can prevent a killing blow, but outside Vendetta he still needs healing and careful sustain.

Role

Main DPS / HP-Scaling

Playstyle

Use Skill to lose HP and build Charge until reaching 100 Charge, which activates Vendetta. From there, Mydei mostly plays automatically while you use Ultimate to heal, gain Charge, taunt enemies, and control the target of his strongest attack.

Why It Works

Every 1% HP lost grants 1 Charge, while being attacked also accelerates his rotation. Vendetta dramatically increases his Max HP, letting him repeatedly sacrifice enormous amounts of HP without actually becoming fragile.

Watch For

Vendetta forces most of Mydei's actions into automatic targeting, so target-sensitive fights can be awkward. Use Ultimate to mark the enemy you want his next Godslayer Be God to prioritize.

Playstyle

Combat Flow

Skill / lose HP → 100 Charge → Vendetta → Enhanced Skill → build 150 Charge → Godslayer Be God → Ultimate/heal + Charge → repeat.

Key Notes

  • Aim for 8000 HP outside combat, around 90–100% CRIT Rate in combat, and 160%+ CRIT DMG. Either base SPD or 134+ SPD works depending on the setup.

  • Ultimate heals 20% Max HP, grants 20 Charge, and Taunts enemies.

  • Vendetta increases his Max HP by 50% but sets DEF to 0.

Build & Investment

Light Cones

Relics

Alternative

Longevous Disciple

HP and CRIT alternative with easy activation from self-damage.

Planars

Alternative

Rutilant Arena

Skill-damage alternative after meeting the CRIT threshold.

Main Stats

Body

  • CRIT DMG
  • AlternativeCRIT Rate

Preferred when the build has enough CRIT Rate.

Use for ratio consistency.

Feet

  • SPD
  • AlternativeHP%

Default for more self-driven cycles.

Slower high-HP alternative with action support.

Sphere

  • Imaginary DMG Boost
  • AlternativeHP%

Default offensive sphere.

Close alternative with stronger substats.

Rope

  • HP%

Core scaling rope.

Recommended Substats

  1. HP%
  2. CRIT Rate
  3. CRIT DMG
  4. SPD

Build HP toward Bloodied Chiton's entry-HP cap before balancing the remaining CRIT. Count its conditional CRIT Rate bonus to avoid overcapping, and choose SPD around support action order. His main damage scales with Max HP, so ATK is not a substitute.

Eidolon Investment

E0 supplies Vendetta and the HP-loss Charge loop. Establish reliable healing and Charge generation first; extra Eidolons change his damage coverage or add healing-based Charge without removing those needs.

Flame of Blood, Blaze My Path adds Max HP and incoming healing, then consumes HP to strengthen Skill and Ultimate attacks. The extra damage condition checks the amount of HP consumed, so his HP build matters.

E1

Godslayer Be God's primary multiplier increases, and the attack applies its primary-target multiplier to every enemy.

E2

During Vendetta, adds DEF ignore and converts part of healing into Charge, with a conversion cap that resets after a unit acts.

Teams

HP hypercarry

Sunday advances Mydei and Tribbie amplifies his HP-scaled damage. Luocha heals through Mydei's attacks; maintain his Zone and reserve manual healing for dangerous HP-loss sequences.

HP shared core

Mydei and Castorice turn HP loss into their respective resources, with Hyacine restoring HP and raising Max HP. Cyrene adds damage support and a targeted Mydei or Castorice enhancement.

Best Mydei Teams

2,311 observed teams36 recent contexts
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