Shiyu Defense
110 Teams · 3.2.2

Faction
Observed results
110 Teams · 3.2.2
153 Teams · 3.2.3
Nekomata uses Dodge Counters or Quick Assists to activate her damage buff, then attacks in short bursts. Assault strengthens her EX, while Potential Awakening adds a separate Purr Energy and rear-attack loop.
Evasive Physical carry with counter and assist-based damage setup.
Enter through a Quick Assist or counter, maintain the damage buff, and use EX when the team has prepared its additional bonus.
Counters/assists grant a large damage bonus, while Assault and the enhanced dodge branch support stronger EX and counter hits.
Purr Energy and Pawpad Ambush belong to the enhanced kit. Do not assume every base-kit attack automatically counts as a rear hit.
Quick Assist / Dodge Counter → Maintain damage buff → Build Assault or enhanced dodge setup → EX and counter damage → Refresh entry buff
With the enhanced kit, Fluffy Piercing Claw activates Pawpad Ambush.
Purr Energy has a cap; spending it deliberately avoids wasting passive generation.
Physical, Cunning Hares or Support compatibility activates the current Additional Ability.
The enhanced stunned-target Basic repeats differ from the base kit's chance-based repeats.




Critical Basics, counters and EX attacks maintain ATK stacks.

Extra Ultimates improve burst uptime, though managed Woodpecker remains competitive.


Balance CRIT after combat buffs; Disc 5 depends on the support package.
Most-played compositions in our calculations. These reflect popularity and what players actually use, not a power ranking.
Limited recent evidence; percentage shares are unavailable.
Press [Basic Attack] to activate: Unleashes up to 5 slashes, dealing Physical DMG. On the last hit, there is a 33.33% chance to repeat this hit 3 times.
Press [Basic Attack] to activate: Unleashes up to five slashes, dealing Physical DMG. When the final slash lands on a Stunned enemy, it repeats three additional times.
Hold [Basic Attack] during the first 3 hits of Nekomata's Basic Attack to activate: Slashes enemies in front and passes through them, dealing Physical DMG. Upon activation, there is a 33.33% chance to repeat this attack 3 times.
Hold [Basic Attack] during the first three hits of Nekomata's Basic Attack to activate: Slashes enemies in front and passes through them, dealing Physical DMG. If this skill hits a Stunned enemy, it repeats three additional times.
Press [Dodge] to activate: A quick dash dodge. Character is invulnerable while using this skill.
With at least 40 and after triggering a Perfect Dodge, press [Dodge] and consume 30 Purr Energy to activate: Nekomata enters Vital View and swiftly moves behind the enemy. Character is invulnerable while using this skill. This skill does not consume dodge uses.
Press [Basic Attack] during a dodge to activate: Slashes enemies in front, dealing Physical DMG.
Press [Basic Attack] during a Perfect Dodge to activate: Slashes enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
Press [Basic Attack] after using Dodge: Disappearing Tail, or hold [Basic Attack] with at least 40 to activate: Unleashes a powerful slash at enemies in a large area ahead, dealing massive Physical DMG. Character is invulnerable while using this skill.
When the active character is launched, press [Assist] to activate: Slashes enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
When the character on field is about to be attacked, press [Assist] to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
Press [Basic Attack] after a Defensive Assist to activate: Charge and slash enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
Press [Special Attack] to activate: Unleashes a downward strike, dealing Physical DMG. Anti-Interrupt level is increased while using this skill.
Press [Special Attack] to activate: Unleashes a downward strike, dealing Physical DMG. Anti-Interrupt level is increased while using this skill. This skill's pursuit effect is enhanced.
With enough Energy, press [EX Special Attack] to activate: Unleashes a powerful falling slash that deals massive Physical DMG. Character is invulnerable while using this skill.
With enough Energy, press [EX Special Attack] to activate: Unleashes a powerful falling slash, dealing massive Physical DMG. Character is invulnerable while using this skill. This skill's pursuit effect is enhanced.
When a Chain Attack is triggered, select the character to activate: Unleashes a powerful slash at enemies ahead in a large area, dealing massive Physical DMG. Character is invulnerable while using this skill.
When Decibel Rating is at Maximum, press [Ultimate] to activate: Unleashes powerful slashes at enemies ahead in a large area, dealing massive Physical DMG. Character is invulnerable while using this skill.
When Nekomata's Dodge Counter or Quick Assist hits an enemy, her DMG increases by 60% for 6s.
When another character in your squad shares the same Attribute or Faction: After any character inflicts Assault, increases the DMG of Nekomata's next EX Special Attack by 35%, stacking up to 2 times.
When Nekomata's Dodge Counter or Quick Assist hits an enemy, her DMG increases by 60% for 40s. Repeated triggers reset the duration. Nekomata gains 40 upon entering the battlefield. In Investigation Zone mode, this effect can trigger once every 180s. While Nekomata is in combat, she gains 1 Purr Energy every second, up to a maximum of 60. Different skills restore different amounts of Purr Energy when they hit an enemy. When Nekomata has at least 40 Purr Energy and after triggering a Perfect Dodge, press [Dodge] to consume 30 Purr Energy and activate Dodge: Disappearing Tail. Then press [Basic Attack] to perform Dodge Counter: Fluffy Piercing Claw once without consuming Purr Energy. When Nekomata has at least 40 Purr Energy, hold [Basic Attack] to consume 40 Purr Energy and activate Dodge Counter: Fluffy Piercing Claw. When using Dodge Counter: Fluffy Piercing Claw, Nekomata enters the state for 40s. Repeated triggers reset the duration. While Pawpad Ambush is active, all of Nekomata's attacks count as hitting from behind. While Pawpad Ambush is active, Nekomata's attacks trigger Super Mean Pawprint, dealing an additional instance of Physical DMG equal to 30% of her ATK. This effect can trigger once every 1s. Nekomata restores 20 additional Purr Energy when using her Ultimate, 10 when using her Chain Attack, and 5 when using her EX Special Attack.
When another character in your squad is a Support character, or shares the same attribute or Faction: After Nekomata uses Dodge: Disappearing Tail, or after any squad member inflicts Assault on an enemy, Nekomata's EX Special Attack and Dodge Counter deal 35% more DMG on hit. This effect stacks up to 2 times and lasts 30s. Repeated triggers reset the duration.
When Nekomata hits an enemy from behind, she ignores 16% of her target's Physical RES. If the enemy is Stunned, all Nekomata's attacks against them are considered back attacks.
When there's only one enemy on the field and Nekomata is in combat, her Energy Generation Rate is increased by 25%.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When Nekomata uses her EX Special Attack, her CRIT Rate increases by 7% for 15s, stacking up to 2 times, with each stack's duration being calculated separately.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When Nekomata launches a Chain Attack or uses her Ultimate, her CRIT DMG increases by 18%, stacking up to 3 times. The effect expires when she's no longer in-combat. This effect gains maximum stacks immediately on defeating an enemy.
Level 60
Maximum promotionLevel 60 Maximum promotion | HP7560 | ATK835 | DEF587 |
| Level | HP | ATK | DEF |
|---|---|---|---|
| 1 | 608 | 131 | 47 |
| 10 | 1767 | 249 | 136 |
| 20 | 3009 | 376 | 233 |
| 30 | 4250 | 502 | 330 |
| 40 | 5492 | 629 | 427 |
| 50 | 6735 | 755 | 523 |
| 60 | 7560 | 835 | 587 |