Skip to main content
Rappa portrait
5ImaginaryEruditionGalaxy Rangers
ReleasedOct 23, 2024Version 2.6 · Phase 1
Banners2 appearances1 rerun
LatestVersion 4.0Phase 2
View Banner History
Signature Light ConeNinjutsu Inscription: Dazzling Evilbreaker

Currency Wars

Faction
Galaxy Ranger
School
Break
Cost
1
Position
Front

Observed results

Recent Endgame Performance

Avg. endgame scores from observed submissions.Explore Rappa in Meta Trends

Pure Fiction

32,660avg score

485 Teams

Apocalyptic Shadow

3,467avg score

389 Teams

Overview

Rappa is a powerful Imaginary Break / Super Break DPS who excels against multi-target fights. Her damage spikes during Sealform, where she rapidly breaks enemies and converts repeated Weakness Breaks into stronger follow-up Break explosions.

Role

AoE Break DPS / Super Break Carry

Playstyle

Use Skill to generate Energy, then Ultimate to enter Sealform and gain 3 Enhanced Basics. Break as many enemies as possible during this window to generate Charge and strengthen each Enhanced Basic's final hit.

Why It Works

Every enemy Broken gives Rappa Charge, which turns her Enhanced Basic's final hit into a much stronger Break explosion. Against already Broken enemies, her Enhanced Basic also deals built-in Super Break DMG.

Watch For

Rappa is extremely Ultimate-dependent. Poor Energy generation or fights with few opportunities to Break enemies can leave her with long periods of weak damage.

Playstyle

Combat Flow

Skill → build Energy → Ultimate → Sealform → Enhanced Basic ×3 → Break enemies / gain Charge → Charge explosions → exit Sealform → recharge → repeat.

Key Notes

  • Aim for roughly 145–150+ SPD and 160–240%+ Break Effect. 3200 ATK in combat maximizes her Break Vulnerability trace, but don't sacrifice SPD or Break Effect just to reach it.

  • Enhanced Basics can damage Toughness without matching Weakness at 50% effectiveness.

  • Breaking enemies can increase their Break DMG Taken by up to 10%.

Build & Investment

Light Cones

Relics

Planars

Main Stats

Body

  • ATK%

Default because standard Break builds do not prioritize CRIT.

Feet

  • SPD

Core for more Sealform actions.

Sphere

  • ATK%

Preferred over Imaginary DMG for Super Break scaling.

Rope

  • Break Effect
  • SituationalEnergy Regeneration Rate

Core damage rope.

Conditional option for specific Sealform rotations.

Recommended Substats

  1. SPD
  2. Break Effect
  3. ATK%

Reach the action cadence chosen for Sealform, then increase Break Effect. ATK supports Withered Leaf's Break-damage-taken bonus up to its conversion cap; it is not a reason to abandon SPD and Break Effect for a conventional CRIT build.

Eidolon Investment

E0 includes Sealform, charged Break damage and her Super Break trace. Improve Ultimate access and the team's ability to break enemies before deciding whether Eidolons solve a remaining rotation problem.

Ninjutsu Inscription: Dazzling Evilbreaker adds Break Effect and starting Energy. After an Ultimate, its Raiton effect advances her action after two Basic ATKs, helping the Sealform sequence without granting a permanent SPD increase.

E1

Sealform damage ignores 15% DEF and leaving Sealform restores 20 Energy, improving damage and the next Ultimate cycle.

E2

Raises Toughness reduction against the designated target on the first two Enhanced Basic hits by 50%; it does not increase every hit equally.

Teams

Premium AoE Super Break

Fugue and Ruan Mei extend toughness and Super Break while Lingsha supports AoE breaking.

Best Rappa Teams

1,187 observed teams33 recent contexts
Explore full Team Comp Finder