Pure Fiction
192 Teams

Currency Wars
Observed results
192 Teams
54 Teams
Yunli is a powerful Physical Counter DPS who converts enemy aggression into frequent Follow-Ups and devastating Intuit: Cull counters. She performs especially well against fast, aggressive enemies and with supports like Robin, Sunday, Tribbie, Huohuo, and Dan Heng • Permansor Terrae.
Main DPS / Counter Carry
Let enemies attack Yunli to generate Energy, then use Ultimate right before an enemy acts. If they attack during Parry, Yunli triggers Intuit: Cull instead of the much weaker Intuit: Slash.
Enemy attacks that hit Yunli grant her extra Talent Energy and trigger a Counter. Her Ultimate costs 120 Energy, while she can store up to 240, letting you hold two uses and wait for ideal Parry timing.
Ultimate timing is everything. Using Parry before an ally acts can waste the window and trigger Intuit: Slash instead of Cull, causing a huge damage loss.
Enemy attacks → gain Energy + Counter → Ultimate before enemy turn → Parry → Intuit: Cull → rebuild Energy → repeat.
Yunli generally wants base SPD (94) with ATK Boots because enemy actions drive most of her damage. Aim around 3200–3400+ ATK, 90–100% CRIT Rate, and 100–120%+ CRIT DMG before buffs.
Ultimate costs 120 Energy, but Yunli stores up to 240 Energy.
Parry gives 20% DMG reduction and CC resistance.
Signature option with increased chance of being attacked, CRIT DMG and follow-up damage after Ultimate.
Yunli's counters activate the Ultimate DMG buff, which benefits Intuit: Slash and Intuit: Cull; ordinary counters do not become Ultimate damage.
Counters build Merit stacks for follow-up damage; reaching five stacks also grants CRIT DMG.
Default until a stable CRIT ratio is reached.
Alternative with enough CRIT Rate.
Preferred because enemy turns drive her action economy.
Default offensive sphere.
Default damage rope.
Conditional option for more frequent parry windows.
Prioritize reliable CRITs, accounting for the large CRIT DMG bonus on her Ultimate Counter, then ATK. Her damage and Energy depend heavily on being attacked; extra SPD does not create those enemy attacks.
E0 includes Parry, Taunt and the Counter loop. Improve enemy targeting and Ultimate timing before treating Eidolons as a requirement for the playstyle.
Dance at Sunset raises her chance of being attacked and adds CRIT DMG plus follow-up damage after an Ultimate. The targeting effect helps Energy and Counter consistency; it does not guarantee that every attack targets her.
Raises Intuit: Slash and Intuit: Cull damage by 20% and adds three extra damage instances to Intuit: Cull.
Counters ignore 20% of enemy DEF. The improvement depends on the other DEF-reduction and DEF-ignore effects in the team.
Basic ATK
Deals Physical DMG equal to 100% of Yunli's ATK to one designated enemy target.
Skill
Restores HP equal to 30.0% of Yunli's ATK plus 200. Deals Physical DMG equal to 120% of Yunli's ATK to one designated enemy target and Physical DMG equal to 60% of Yunli's ATK to adjacent targets.
Ultimate
Consumes 120 Energy. Yunli gains Parry and Taunts all enemies, lasting until the end of the next ally's or enemy's turn. Increases the CRIT DMG dealt by Yunli's next Counter by 100%. When triggering the Counter effect from Talent, launches the Counter "Intuit: Cull" instead and removes the Parry effect. If no Counter is triggered while Parry is active, Yunli will immediately launch the Counter "Intuit: Slash" on a random enemy target.
"Intuit: Slash": Deals Physical DMG equal to 220% of Yunli's ATK to the target, and deals Physical DMG equal to 110% of Yunli's ATK to adjacent targets.
"Intuit: Cull": Deals Physical DMG equal to 220% of Yunli's ATK to the target, and deals Physical DMG equal to 110% of Yunli's ATK to adjacent targets. Then, additionally deals 6 instances of DMG, each dealing Physical DMG equal to 72% of Yunli's ATK to a random single enemy.
When Yunli deals DMG via this ability, it's considered as dealing Ultimate DMG.
Talent
When Yunli gets attacked by an enemy target, additionally regenerates 15 Energy and immediately launches a Counter on the attacker, dealing Physical DMG equal to 120% of Yunli's ATK to the attacker and Physical DMG equal to 60% of Yunli's ATK to adjacent targets.
If there is no immediate target to Counter, then Counters a random enemy target instead.
Technique
This unit gains the Ward effect, lasting for 20 seconds. During this time, upon entering combat by either attacking enemies or receiving an attack, immediately casts "Intuit: Cull" on a random enemy, and increases the DMG dealt by this attack by 80%.
While in the "Parry" state, resists Crowd Control debuffs received and reduces DMG received by 20%.
When using a Counter, increases Yunli's ATK by 30%, lasting for 1 turn.
Increases DMG dealt by "Intuit: Slash" and "Intuit: Cull" by 20%. Increases the number of additional DMG instances for "Intuit: Cull" by 3.
When dealing DMG via Counter, ignores 20% of the target's DEF.
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
After launching "Intuit: Slash" or "Intuit: Cull," increases this unit's Effect RES by 50%, lasting for 1 turn(s).
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
While "Parry" is active, if an enemy actively uses their abilities, regardless of whether it attacks Yunli or not, it will trigger "Intuit: Cull" and remove the "Parry" effect. When dealing DMG via "Intuit: Slash" or "Intuit: Cull," increases CRIT Rate by 15% and Physical RES PEN by 20%.
Level 80
Maximum ascension| Level | HP | ATK | DEF | SPD |
|---|---|---|---|---|
| 1 | 185 | 92 | 63 | 94 |
| 20 | 434 | 217 | 147 | 94 |
| 30 | 601 | 300 | 204 | 94 |
| 40 | 767 | 383 | 260 | 94 |
| 50 | 933 | 467 | 317 | 94 |
| 60 | 1100 | 550 | 373 | 94 |
| 70 | 1266 | 633 | 429 | 94 |
| 80 | 1358 | 679 | 461 | 94 |