Pure Fiction
3 Teams

Observed results
3 Teams
3 Teams
Yukong concentrates ATK and CRIT buffs into short Roaring Bowstrings windows that require deliberate turn order.
Timed amplification with supplemental Imaginary damage.
Place the carry's damage inside Bowstrings, then use Ultimate while the buff is active.
Bowstrings affects all allies, so attacks outside normal turns can use the window. Bowmaster also increases allied Imaginary damage.
Allied turns consume the two stacks. An extra support turn or Action Advance can move the carry outside the intended window.
Check the action order before using Skill. Arrange for the intended damage dealer to act while Roaring Bowstrings remains, then use Ultimate inside that window for its CRIT buffs. Use enhanced Basic ATKs between planned windows to recover Skill Points and contribute Toughness damage. At E6, Ultimate can supply a Bowstrings stack, opening a separate burst timing option.
The turn on which Skill grants Bowstrings does not consume a stack at its end. Subsequent allied turns do.
Majestas restores Energy when allies act while Bowstrings is active.
E1 changes opening SPD and E6 changes burst access; a rotation tested at another Eidolon is not automatically identical.
Do not use Ultimate outside Bowstrings before E6 and expect its CRIT buffs.
Do not maximize SPD without checking whether the carry receives the buff.
Do not spend Skill Points every turn if the team cannot fund both Yukong and its carry.
Attacks restore Energy once per turn. The cone also adds Break Effect and has higher base stats than Meshing Cogs; its Energy effect does not require Yukong to inflict Weakness Break.
Attacks or incoming hits restore Energy, once per turn. It is an accessible Energy option with lower base stats.
Supports allies who share Yukong's Imaginary Type. Use only when that restriction fits the team.
Use its two-piece SPD bonus for tuning, paired with another useful two-piece set. Her enemy-targeting Ultimate cannot activate the four-piece team buff.
Use two pieces for SPD when needed. Neither her self-targeted Skill nor her offensive Ultimate supplies its four-piece single-ally trigger.
At 30% Effect RES, supplies team CRIT DMG while helping keep Yukong available for the planned window.
Energy Regeneration supports Ultimate access. Its ATK buff goes to the first slot only if Yukong is in another slot.
Support-first build when survival is the priority.
Alternative defensive choice.
Optional personal-damage build after survival and buff timing are secure.
Tune to the intended Bowstrings window; more is not automatically better.
Support-first durability.
Alternative defensive choice.
Optional personal damage after support requirements are met.
For CRIT-buff access and E6 burst windows when owned.
Tune SPD so the intended attacks occur before Bowstrings expires, then add HP and DEF. Effect RES helps maintain the sequence and can satisfy Broken Keel. Only invest in personal CRIT after the support role is reliable.
E0 has the full ATK/CRIT buff package, with demanding timing. E6 is a meaningful convenience for burst windows; it should not be presented as a guaranteed or mandatory four-star pull target.
Yukong has no dedicated five-star signature. Energy cones support her Ultimate plan. But the Battle Isn't Over cannot generate its Ultimate Skill Point on her offensive Ultimate, even though its other effects may still apply.
Gives all allies 10% SPD for the first two turns. Recheck the opening order rather than assuming a mid-battle tuning applies.
An ally reaching full Energy grants Yukong 5 Energy, once per ally until she uses Ultimate.
Ultimate immediately grants one Bowstrings stack. This enables a timed burst window without requiring Skill first, but does not remove all timing or Skill Point considerations.
Imbibitor Lunae can use her ATK, CRIT and Imaginary bonuses on enhanced Basic ATKs. Plan Bowstrings around his turn and leave enough Skill Points for both characters; E2 Action Advance changes that plan.
Basic ATK
Deals 100% of Yukong's ATK as Imaginary DMG to a target enemy.
Skill
Obtains 2 stack(s) of "Roaring Bowstrings" (to a maximum of 2 stacks). When "Roaring Bowstrings" is active, the ATK of all allies increases by 80%, and every time an ally's turn (including Yukong's) ends, Yukong loses 1 stack of "Roaring Bowstrings."
When it's the turn where Yukong gains "Roaring Bowstrings" by using Skill, "Roaring Bowstrings" will not be removed.
Ultimate
If "Roaring Bowstrings" is active on Yukong when her Ultimate is used, additionally increases all allies' CRIT Rate by 28.0% and CRIT DMG by 65%. At the same time, deals Imaginary DMG equal to 380% of Yukong's ATK to one designated enemy.
Talent
Basic ATK additionally deals Imaginary DMG equal to 80% of Yukong's ATK, and increases the Toughness Reduction of this attack by 100%. This effect can be triggered again after 1 turn(s).
Technique
After using her Technique, Yukong enters Sprint mode for 20 seconds. In Sprint mode, her movement speed increases by 35%, and Yukong gains 2 stack(s) of "Roaring Bowstrings" when she enters combat by attacking enemies.
Yukong can resist 1 debuff application for 1 time. This effect can be triggered again after 2 turn(s).
When Yukong is on the field, Imaginary DMG dealt by all allies increases by 12%.
When "Roaring Bowstrings" is active, Yukong regenerates 2 additional Energy every time an ally takes action.
At the start of battle, increases the SPD of all allies by 10% for 2 turn(s).
When any ally's current energy is equal to its energy limit, Yukong regenerates an additional 5 energy. This effect can only be triggered once for each ally. The trigger count is reset after Yukong uses her Ultimate.
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
When "Roaring Bowstrings" is active, Yukong deals 30% more DMG to enemies.
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
When Yukong uses her Ultimate, she immediately gains 1 stack(s) of "Roaring Bowstrings."
Level 80
Maximum ascension| Level | HP | ATK | DEF | SPD |
|---|---|---|---|---|
| 1 | 125 | 82 | 51 | 107 |
| 20 | 293 | 192 | 120 | 107 |
| 30 | 406 | 265 | 166 | 107 |
| 40 | 518 | 339 | 212 | 107 |
| 50 | 630 | 412 | 258 | 107 |
| 60 | 743 | 486 | 303 | 107 |
| 70 | 855 | 559 | 349 | 107 |
| 80 | 917 | 600 | 375 | 107 |