Pure Fiction
64 Teams

Currency Wars
Observed results
64 Teams
45 Teams
Pela weakens enemy DEF with her Ultimate and can remove a removable buff with Skill.
DEF reduction, buff removal and Skill Point generation.
Use Basics while debuffs and Energy are stable; spend Skill Points on dispelling or an E4 Ice RES debuff.
Her Talent restores Energy when the target is debuffed after her attack, once per attack.
Debuffs can fail without enough Effect Hit Rate. Her Basic does not apply a native debuff.
Apply Ultimate before the team's damage window. Attack debuffed targets to trigger her Energy return. Use Basics for Skill Points, switching to Skill when a removable buff needs dispelling or E4's Ice RES reduction is useful.
Exposed lasts for enemy turns, so fast enemies and new waves can create gaps.
Resolution only attempts Ensnare on targets that are not already Ensnared; its chance also depends on superimposition.
Do not promise a debuff from every Basic without checking the equipped cone and existing debuffs.
AoE Talent Energy triggers once per attack, not once per enemy hit.
Adds Ensnare DEF reduction when its application succeeds. It cannot reapply Ensnare while that state is already present.
Adds Effect Hit Rate and restores Energy when Pela attacks an enemy whose DEF is already reduced.
An owned premium option for SPD and on-attack DEF debuffs. Its additional Theft effect requires 170 SPD.
Its four-piece effect advances Pela by 25% after Ultimate. The Wind damage bonus does not benefit her Ice attacks.
Use two pieces with another SPD or durability pair. Her enemy-targeted Ultimate cannot activate its four-piece ally buff.
Adds ERR. Place an ATK damage dealer first and Pela in another slot to direct its ATK bonus correctly.
Prioritize reliable applications for the chosen cone and enemy resistance.
Only after the needed Effect Hit Rate is covered elsewhere.
Supports debuff upkeep and Basic-based SP generation.
Personal durability.
Choose for encounter damage and substats.
Supports Ultimate recovery; no fixed turn cycle is promised.
Meet the application needs of the chosen cone and enemy first, then SPD and durability. Include Secret Strategy in combat EHR; a lower-superimposition Resolution can need more than the Ultimate.
E0 supplies DEF reduction and dispel. E4 adds an Ice-team option; choose Skill use for the encounter rather than treating it as mandatory upkeep.
Choose between extra DEF reduction and additional Energy. A premium cone does not remove Effect Hit Rate, SPD or debuff-uptime requirements.
Regenerates 5 Energy when an enemy is defeated. Its value depends on enemy deaths rather than a guaranteed rotation.
Skill gains a 100% base chance to reduce the target's Ice RES by 12% for 2 turns. Maintaining it consumes Skill actions.
Adds two levels to Ultimate and Talent, improving their native scaling within the level caps.
Pela occupies a Nihility slot and supplies Ultimate debuffs for Acheron. Her Basic has no innate debuff, so Slashed Dream needs an additional qualifying application, such as a Resolution proc; an already-Ensnared target is not a new Resolution application.
Jingliu benefits from DEF reduction and, at Pela E4, Ice RES reduction. Repeated E4 Skills spend Skill Points, so budget for their upkeep.
Dan Heng • Imbibitor Lunae benefits from DEF reduction while Basic-focused Pela helps fund his enhanced attacks. Dispel needs can reduce that SP supply.
Basic ATK
Deals Ice DMG equal to 100% of Pela's ATK to one designated enemy target.
Skill
Removes 1 buff(s) and deals Ice DMG equal to 210% of Pela's ATK to one designated target enemy.
Ultimate
Deals Ice DMG equal to 100% of Pela's ATK to all enemies, with a 100% base chance to inflict Exposed on all enemies.
When Exposed, enemies' DEF is reduced by 40% for 2 turn(s).
Talent
If the enemy is debuffed after Pela's attack, Pela will restore 10.0 additional Energy. This effect can only be triggered 1 time per attack.
Technique
Immediately attacks the enemy. Upon entering battle, Pela deals Ice DMG equal to 80% of her ATK to a random enemy, with a 100% base chance of lowering the DEF of all enemies by 20% for 2 turn(s).
Deals 20% more DMG to debuffed enemy targets.
When Pela is on the battlefield, all allies' Effect Hit Rate increases by 10%.
When using Skill to dispel buff(s), increases the DMG dealt by the next attack by 20%.
When an enemy is defeated, Pela regenerates 5 Energy.
Using Skill to dispel buff(s) increases SPD by 10% for 2 turn(s).
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
When using Skill, there is a 100% base chance to reduce the target enemy's Ice RES by 12% for 2 turn(s).
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
After Pela attacks, if the enemy target is debuffed, deals Ice Additional DMG equal to 40% of Pela's ATK to the enemy.
Level 80
Maximum ascension| Level | HP | ATK | DEF | SPD |
|---|---|---|---|---|
| 1 | 134 | 74 | 63 | 105 |
| 20 | 316 | 175 | 148 | 105 |
| 30 | 437 | 242 | 205 | 105 |
| 40 | 558 | 309 | 261 | 105 |
| 50 | 679 | 376 | 318 | 105 |
| 60 | 800 | 443 | 375 | 105 |
| 70 | 921 | 510 | 432 | 105 |
| 80 | 988 | 547 | 463 | 105 |