Pure Fiction
1 Teams

Observed results
1 Teams
7 Teams
Physical Nihility specialist who applies Bleed, removes an enemy buff and triggers Bleed early with enhanced Basic attacks.
Single-target Bleed support and conditional Break damage dealer.
Establish Bleed with Skill, apply Ultimate vulnerability, then spend Fighting Will on enhanced Basic attacks against the Bleeding target.
Fighting Will enables Bleed detonations without repeated Skill use, while Ultimate increases the damage the target receives.
Skill Bleed uses enemy Max HP but is capped by Luka's ATK. Physical Break Bleed is a different source and requires an actual Weakness Break.
Use Skill when Bleed needs applying or a removable buff needs dispelling. Use Ultimate to establish vulnerability and gain Fighting Will. At two or more stacks, use the enhanced Basic on the Bleeding target, keeping room under the four-stack cap.
Luka begins battle with one Fighting Will; Basic and Skill generate stacks, and Ultimate grants two.
Kinetic Overload lets Skill dispel one enemy buff.
Enhanced Basic triggers the target's Bleed; it is not restricted to Luka's Skill Bleed.
Do not chase Break Effect in a fight where Luka or a partner cannot establish useful Physical Break Bleed.
Low-HP waves and multiple separated targets do not fit his single-target focus well.
Raises normal damage, including Skill Bleed, according to up to three debuffs. Its damage bonus does not increase Break damage.
A support option that can reduce enemy DEF through Ensnared, helping team damage when the debuff lands.
For Luka's own Break role: grants Break Effect and restores Energy when he inflicts Weakness Break.
For Break damage: adds Break Effect, with an extra bonus at 145 SPD.
For Bleed and vulnerability reliability.
When other gear meets application needs.
For Fighting Will and detonations.
For direct damage and Skill Bleed.
Alternative for Skill Bleed scaling.
For Luka's Skill Bleed.
When Luka himself inflicts the important Break.
Secure debuff reliability and actions. Prioritize ATK for Skill Bleed; move Break Effect ahead of ATK when Luka is the planned Physical breaker.
E0 includes Bleed, vulnerability and the enhanced Basic detonation. E2 improves Fighting Will generation against Physical weakness, while E6 strengthens detonation.
Choose Effect Hit Rate, personal DoT damage or team DEF reduction according to his role.
Acting against a Bleeding target increases Luka's damage by 15% for two turns.
Skill gains an extra Fighting Will stack when it hits an enemy with Physical weakness.
Each Fighting Will stack gained provides 5% ATK, stacking four times.
After Rising Uppercut hits a Bleeding target, it triggers extra Bleed damage equal to 8% per Direct Punch hit in that enhanced Basic.
Boothill can establish Physical Break Bleed, which Luka can trigger with enhanced Basic. Let the higher-Break-Effect breaker take the initial break, then time Luka's detonation.
Fugue adds Break Effect, DEF reduction and another break opportunity through Cloudflame Luster. Select the intended breaker for Foxian Prayer and plan who takes each break.
Kafka's Skill can trigger Luka's existing Bleeds. Apply Luka's vulnerability before the important detonation and keep Skill Points available for Kafka.
Basic ATK
Deals Physical DMG equal to 100% of Luka's ATK to one designated enemy.
Basic ATK sequence
Consumes 2 stacks of "Fighting Will." First, uses "Direct Punch" to deal 3 hits, with each hit dealing Physical DMG equal to 20% of Luka's ATK to one designated enemy target.
Then, uses "Rising Uppercut" to deal 1 hit, dealing Physical DMG equal to 80% of Luka's ATK to the designated enemy target.
Skill
Deals Physical DMG equal to 120% of Luka's ATK to one designated enemy target. In addition, there is a 100% base chance to inflict Bleed on them, lasting for 3 turn(s).
While Bleeding, the enemy will take 24.0% of their Max HP as Physical DoT at the start of each turn. This DMG will not exceed more than 338% of Luka's ATK.
Ultimate
Receives 2 stack(s) of "Fighting Will," with a 100% base chance to increase one designated enemy target's DMG received by 20.0% for 3 turn(s). Then, deals Physical DMG equal to 330% of Luka's ATK to the target.
Talent
After Luka uses his Basic ATK "Direct Punch" or Skill "Lacerating Fist," he receives 1 stack of Fighting Will, up to 4 stacks. When he has 2 or more stacks of Fighting Will, his Basic ATK "Direct Punch" is enhanced to "Sky-Shatter Fist." After his Enhanced Basic ATK's "Rising Uppercut" hits a Bleeding enemy target, the Bleed status will immediately deal DMG for 1 time equal to 85% of the original DMG to the target. At the start of battle, Luka will possess 1 stack of Fighting Will.
Technique
Immediately attacks the enemy. Upon entering battle, Luka deals Physical DMG equal to 50% of his ATK to a random single enemy with a 100% base chance to inflict his Skill's Bleed effect on the target. Then, Luka gains 1 additional stack of Fighting Will.
When using Skill, immediately dispels 1 buff(s) from the enemy target.
For every stack of Fighting Will obtained, additionally regenerates 3 Energy.
When using Enhanced Basic ATK, every hit of "Direct Punch" has a 50% fixed chance for Luka to use 1 additional hit. This effect does not apply to additional hits generated in this way.
When Luka takes action, if the target enemy is Bleeding, increases DMG dealt by Luka by 15% for 2 turn(s).
If the Skill hits an enemy target with Physical Weakness, gain 1 stack(s) of Fighting Will.
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
For every stack of Fighting Will obtained, increases ATK by 5%, stacking up to 4 time(s).
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
After the Enhanced Basic ATK's "Rising Uppercut" hits a Bleeding enemy target, the Bleed status will immediately deal DMG 1 time equal to 8% of the original DMG for every hit of Direct Punch already unleashed during the current Enhanced Basic ATK.
Level 80
Maximum ascension| Level | HP | ATK | DEF | SPD |
|---|---|---|---|---|
| 1 | 125 | 79 | 66 | 103 |
| 20 | 293 | 186 | 155 | 103 |
| 30 | 406 | 257 | 215 | 103 |
| 40 | 518 | 329 | 274 | 103 |
| 50 | 630 | 400 | 333 | 103 |
| 60 | 743 | 471 | 393 | 103 |
| 70 | 855 | 543 | 452 | 103 |
| 80 | 917 | 582 | 485 | 103 |