Pure Fiction
4 Teams

Observed results
4 Teams
11 Teams
Hanya turns repeated attacks on one marked enemy into Skill Points, then directs SPD and ATK buffs to a carry.
Skill Point recovery and single-target amplification.
Keep Burden on an enemy the team can actually hit and coordinate Ultimate with the carry's turns.
Basic ATKs, Skills and Ultimates advance Burden's recovery count. Her Ultimate shares a portion of her own SPD.
Burden affects only its latest target and expires after its recovery limit. Follow-up attacks are not among its listed triggering actions.
Apply Burden to a durable enemy that the team will attack. Let eligible actions recover its Skill Points, then reapply when needed. Use Ultimate on the carry when its SPD and ATK will support their coming turns. Basic ATK only when Burden and team resources allow a turn without refreshing it.
Burden recovers a Skill Point after every two qualifying actions, up to its two-trigger limit.
Scrivener adds ATK to the ally who triggers a recovery; Reanimated restores Hanya's Energy.
A target defeated before the recovery limit can trigger Netherworld's remaining recovery condition.
Do not overwrite Burden on an untouched enemy while allies are attacking elsewhere.
Do not count every individual hit or follow-up as a separate eligible action.
Do not stack ATK on Hanya expecting it to increase her Ultimate's ATK percentage.
Ultimate advances the team. Coordinate the advance with Burden, available Skill Points and the carry's buff window.
Attacking or being hit can restore Energy, once per turn. Her damaging Skill can activate it; repeated hits do not bypass that limit.
Adds Energy Regeneration and periodic Skill Points from ally-targeting Ultimates. Its Skill-triggered damage buff goes to the next ally taking action, so that part requires turn-order planning.
Four pieces activate team SPD on her ally-targeting Ultimate. The two-piece SPD also contributes to her shared SPD buff.
Ultimate can grant its single-ally CRIT DMG buff. Her enemy-targeting Skill cannot stack or refresh it, so do not assume continuous two-stack coverage.
Adds Energy Regeneration and ATK for the first party slot when Hanya is in another slot. Put the intended ATK carry first.
Defensive support build.
Use according to survivability and substats.
Her Ultimate shares a portion of her own SPD.
Keep her alive while prioritizing useful SPD.
Alternative defensive main stat.
For Ultimate access.
SPD improves her shared buff and action frequency. Then protect her with HP and DEF; Effect RES helps keep her active and can satisfy Broken Keel. Build for the real team order instead of an unsupported universal SPD target.
E0 already provides Burden and the single-target buffs. E4 is a practical duration improvement; E1 and E2 alter her timing, so retest the team order when they are acquired.
Hanya has no dedicated five-star signature. Meshing Cogs supports Energy while Dance! Dance! Dance! changes team timing; choose the effect the rotation can use.
When the ally buffed by Ultimate defeats an enemy, Hanya advances her action by 15%, once per turn.
Skill grants Hanya 20% SPD for one turn. Account for the temporary change when planning her Ultimate.
Extends the Ultimate buff by one turn, easing its coverage across the carry's actions.
Adds 10% to the Talent damage boost. It does not add more Burden recovery triggers.
Imbibitor Lunae consumes Skill Points for enhanced Basic ATKs. Those attacks can hit Burden and help recover resources; account for Hanya's own Skill cost and the extra turns created by her SPD buff.
Argenti's AoE Skill and Ultimate can reach the Burden target without abandoning wave damage. Hanya supplies ATK and SPD, but is not a direct Energy battery.
Basic ATK
Deals Physical DMG equal to 100% of Hanya's ATK to one designated enemy.
Skill
Deals Physical DMG equal to 240% of Hanya's ATK to one designated enemy target, then applies "Burden" to them.
For every 2 Basic ATKs, Skills, or Ultimates allies use on an enemy with "Burden," allies will immediately recover 1 Skill Point. "Burden" is only active on the latest target it is applied to, and will be dispelled automatically after the Skill Point recovery effect has been triggered 2 times.
Ultimate
Increases the SPD of a target ally by 20.0% of Hanya's SPD and increases the same target ally's ATK by 60%, lasting for 2 turn(s).
Talent
When an ally uses a Basic ATK, Skill, or Ultimate on an enemy inflicted with Burden, the DMG dealt increases by 30%, lasting for 2 turn(s).
Technique
Immediately attacks the enemy. After entering battle, applies Burden equivalent to that applied by the Skill to a random enemy.
Allies triggering Burden's Skill Point recovery effect have their ATK increased by 10% for 1 turn(s).
If the trigger count for the Burden's Skill Point recovery effect is 1 or lower when an enemy with Burden is defeated, then additionally recovers 1 Skill Point(s).
When Burden's Skill Point recovery effect is triggered, this character regenerates 2 Energy.
When an ally target with Hanya's Ultimate effect defeats an enemy, Hanya's action advances by 15%. This effect can only be triggered 1 time(s) per turn.
After using the Skill, this character's SPD increases by 20% for 1 turn(s).
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
The Ultimate's duration is additionally extended for 1 turn(s).
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Increase the DMG Boost effect of the Talent by an additional 10%.
Level 80
Maximum ascension| Level | HP | ATK | DEF | SPD |
|---|---|---|---|---|
| 1 | 125 | 77 | 48 | 110 |
| 20 | 293 | 180 | 113 | 110 |
| 30 | 406 | 250 | 156 | 110 |
| 40 | 518 | 319 | 199 | 110 |
| 50 | 630 | 388 | 242 | 110 |
| 60 | 743 | 457 | 286 | 110 |
| 70 | 855 | 526 | 329 | 110 |
| 80 | 917 | 564 | 353 | 110 |