Pure Fiction
25 Teams

Currency Wars
Observed results
25 Teams
25 Teams
Dr. Ratio turns debuffed targets into reliable single-target follow-up opportunities.
Imaginary follow-up damage dealer with a debuff requirement.
Prepare debuffs before his Skill and focus allied attacks on his Ultimate's marked target.
His Skill follow-up starts at a 40% fixed chance, increasing by 20% for each debuff. Three active debuffs reach 100%.
A new target may lack the team's debuffs. His own Inference has a base chance and can be resisted.
Apply the team's debuffs to the priority enemy before Ratio uses Skill. Use Ultimate on a target that will survive long enough for teammates to trigger its two follow-ups. Keep checking debuffs when enemies change or effects expire.
Summation gains CRIT stacks through Skills against debuffed enemies; include those stacks when judging his CRIT Rate.
Inference can reduce the Skill target's Effect RES for two turns, but a 100% base chance is not a guaranteed application.
Deduction begins at three debuffs and reaches its maximum damage increase at five.
Do not rely on an expired, resisted or not-yet-applied effect to complete the three-debuff requirement.
An enemy dying early can waste the remaining Wiseman's Folly triggers.
Debuffs increase its CRIT DMG bonus, up to three. Attacking with Ultimate grants two turns of damage increase and follow-up DEF ignore.
Provides CRIT Rate with an additional bonus against targets at half HP or lower. The ATK effect needs Ratio to land a kill.
Follow-ups apply Tame while gaining CRIT Rate and follow-up damage. Its enemy effect can help the team's debuff coverage.
Maintain three debuffs for its larger CRIT DMG bonus. Ratio must successfully apply a debuff for the one-turn doubling of its CRIT effects.
Debuffed enemies enable extra CRIT Rate, while the CRIT DMG bonus specifically needs Imprisonment. Do not assume every debuff supplies both.
Follow-ups across the team build Merit. Its full CRIT DMG bonus requires five stacks.
Include Summation and active set or cone buffs.
When in-combat CRIT Rate is sufficient.
For the team's planned Skill frequency.
With a checked external Action Advance plan.
Boosts his direct Imaginary attacks.
Alternative based on buffs and substats.
Scales Skill, Ultimate and follow-ups.
Meet the planned turn order, then balance CRIT with Summation and other in-combat bonuses included. Put remaining offensive rolls into ATK.
E0 provides the full Skill and Ultimate follow-up loop. Establish debuff uptime and a workable team before considering extra copies.
Baptism of Pure Thought reinforces his debuff and follow-up plan. Its temporary post-Ultimate effect needs an actual Ultimate attack; it does not create debuffs for him.
With Summation unlocked, starts battle with four stacks and raises its stack limit by four. Account for the extra CRIT Rate before allocating relic stats.
Talent follow-ups deal additional Imaginary damage per target debuff, up to four instances per follow-up.
Triggering the Talent restores an additional 15 Energy, improving Ultimate recovery.
Adds one Wiseman's Folly trigger and increases Talent follow-up damage by 50%.
Proof of Debt increases follow-up damage and Ratio's follow-ups advance Numby. Topaz at E0 without Tame supplies only one of the required debuffs; check the rest of the team's active effects.
Moze marks the same priority enemy and amplifies follow-up damage through Vengewise. Ratio's attacks consume Moze's Charge. Account for three active debuffs at the follow-up check; Ratio's Inference can supply one if it lands.
Pela's Ultimate supplies DEF reduction. Resolution or E4 Skill can provide another effect under their own conditions; reserve Skill Points for Ratio.
Robin amplifies the attacking team and adds damage during Concerto. Use her after the remaining slots cover debuffs and sustain.
Basic ATK
Deals Imaginary DMG equal to 100% of Dr. Ratio's ATK to one designated enemy target.
Skill
Deals Imaginary DMG equal to 150% of Dr. Ratio's ATK to one designated enemy target.
Ultimate
Deals Imaginary DMG equal to 240% of Dr. Ratio's ATK to one designated enemy target and applies "Wiseman's Folly." When Dr. Ratio's teammates attack a target afflicted with "Wiseman's Folly," Dr. Ratio launches 1 instance of his Talent's Follow-Up ATK against this target.
"Wiseman's Folly" can be triggered for up to 2 times and only affects the most recent target of Dr. Ratio's Ultimate. This trigger count resets after Dr. Ratio's Ultimate is used.
Talent
When using his Skill, Dr. Ratio has a 40% fixed chance of launching a Follow-Up ATK against his target for 1 time, dealing Imaginary DMG equal to 270% of Dr. Ratio's ATK. For each debuff the target enemy has, the fixed chance of launching Follow-Up ATK increases by 20%. If the target enemy is defeated before the Follow-Up ATK triggers, the Follow-Up ATK will be directed at a single random enemy instead.
Technique
After using Technique, creates a Special Dimension that Taunts nearby enemies, lasting for 10 second(s). After entering battle with enemies in this Special Dimension, there is a 100% base chance to reduce each single enemy target's SPD by 15% for 2 turn(s). Only 1 Dimension Effect created by allies can exist at the same time.
When Dr. Ratio uses his Skill, for every debuff on the target, his CRIT Rate increases by 2.5% and CRIT DMG by 5%. This effect can stack up to 6 time(s).
When Skill is used to attack an enemy target, there is a 100% base chance to reduce the attacked enemy target's Effect RES by 10% for 2 turn(s).
When dealing DMG to a target that has 3 or more debuff(s), for each debuff the target has, the DMG dealt by Dr. Ratio to this target increases by 10%, up to a maximum increase of 50%.
The maximum stackable count for the Trace "Summation" increases by 4. When a battle begins, immediately obtains 4 stacks of Summation. Needs to unlock Summation first.
When his Talent's Follow-Up ATK hits a target, for every debuff the target has, deals Imaginary Additional DMG equal to 20% of Dr. Ratio's ATK. This effect can be triggered for a maximum of 4 time(s) during each Follow-Up ATK.
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
When triggering the Talent, additionally regenerates 15 Energy for Dr. Ratio.
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Additionally increases the trigger count for "Wiseman's Folly" by 1. The DMG dealt by the Talent's Follow-Up ATK increases by 50%.
Level 80
Maximum ascension| Level | HP | ATK | DEF | SPD |
|---|---|---|---|---|
| 1 | 143 | 106 | 63 | 103 |
| 20 | 335 | 248 | 147 | 103 |
| 30 | 463 | 343 | 204 | 103 |
| 40 | 592 | 438 | 260 | 103 |
| 50 | 720 | 533 | 317 | 103 |
| 60 | 848 | 628 | 373 | 103 |
| 70 | 977 | 723 | 429 | 103 |
| 80 | 1048 | 776 | 461 | 103 |