Pure Fiction
165 Teams

Currency Wars
Observed results
165 Teams
56 Teams
Physical Erudition carry whose Ultimate can be fired early or charged to a much stronger second energy tier.
Energy-hungry AoE Ultimate main DPS.
Skill into full waves, use energy supports to reach the high-cost Ultimate, and release it during the team's strongest buffs unless an early cast secures a wave.
Hitting many enemies rapidly builds energy and Apotheosis CRIT stacks, making wave density the key to his strongest Ultimate.
Spending energy on the low-tier Ultimate without a wave-clear reason can delay the high-tier burst that defines his ceiling.
Use Skill against populated waves to build Energy and Apotheosis. Choose the 90-Energy Ultimate if it clears the current wave usefully, or save for the 180-Energy version when its larger opening hit and six extra hits matter. Align the chosen cast with support buffs.
Talent restores Energy per enemy hit and builds Apotheosis CRIT Rate stacks.
The 180-Energy Ultimate's six extra hits choose random enemies; a lone target receives the remaining hits.
Generosity restores Energy as enemies enter combat.
Do not spend 90 Energy automatically when the next 180-Energy cast is needed for a durable target.
Do not wait for 180 Energy when a cheaper cast would finish the wave and preserve useful actions.
Adds CRIT DMG and scales Ultimate damage with maximum Energy, counting up to 180 Energy.
For a team built around the 180-Energy Ultimate. Ultimate grants a temporary Skill and Ultimate damage buff. The Skill Point refund needs at least 140 Energy consumed, so only Argenti's 180-Energy cast qualifies.
Multi-target hits build ATK; hitting at least three enemies also grants a temporary SPD buff. Check timing as enemy count falls.
Boosts Skill and Ultimate damage, and strengthens the next Skill after Ultimate.
Physical damage and ATK stacks from attacking or being hit support both Skill and Ultimate.
Reach 50% in-combat CRIT Rate for its Ultimate damage bonus, including Apotheosis as it builds.
For repeated enemy defeats across waves. Its CRIT DMG builds through kills rather than starting at full stacks.
Account for Apotheosis stacks.
When active CRIT Rate is sufficient.
With a checked support action plan.
For more natural Skills when the team needs them.
For Skill and both Ultimates.
Alternative based on buffs and substats.
Scales his wave and Ultimate damage.
Meet the selected support timing first, then balance CRIT including Apotheosis and add ATK. Do not add SPD solely to meet a universal target.
E0 includes both Ultimate costs and the Energy-per-target Talent. Improve the team's Energy supply and wave timing before choosing further personal investment.
An Instant Before A Gaze reinforces Ultimate damage using Argenti's maximum Energy. Into the Unreachable Veil has a different resource benefit tied specifically to the expensive Ultimate.
Each Apotheosis stack also grants 4% CRIT DMG, rewarding a built-up stack count.
Using Ultimate while at least three enemies are present grants 40% ATK for one turn. It is not a single-target boss bonus.
Begins battle with two Apotheosis stacks and raises the maximum stack count by two.
Ultimate ignores 30% of enemy DEF.
Tingyun supplies targeted Energy, ATK and damage buffs. Check Argenti's current Energy before using her Ultimate to avoid wasting restoration.
Sunday advances Argenti and restores Energy with Ultimate. Keep Argenti as The Beatified for Sunday's native Skill Point refund and account for the carry's extra Skill use.
Huohuo heals and restores teammates' Energy based on their maximum Energy. Her healing Skills still need a share of the team's Skill Points.
Argenti can serve as a second Erudition attacker for The Herta. Repeated multi-target attacks feed her Energy and Interpretation, changing his role toward frequent wave attacks.
Basic ATK
Deals Physical DMG equal to 100% of Argenti's ATK to one designated enemy target.
Skill
Deals Physical DMG equal to 120% of Argenti's ATK to all enemies.
Ultimate
Consumes 90 Energy and deals Physical DMG equal to 160% of Argenti's ATK to all enemies.
Ultimate sequence
Consumes 180 Energy and deals Physical DMG equal to 280% of Argenti's ATK to all enemies. And further deals DMG for 6 extra time(s), with each time dealing Physical DMG equal to 95% of Argenti's ATK to a random enemy.
Talent
For every enemy hit when Argenti uses his Basic Attack, Skill, or Ultimate, regenerates Argenti's Energy by 3, and grants him a stack of Apotheosis, increasing his CRIT Rate by 2.5%. This effect can stack up to 10 time(s).
Technique
After using the Technique, enemies in a set area are inflicted with Daze for 10 second(s). Dazed enemies will not actively attack the team.
When attacking a Dazed enemy to enter combat, deals Physical DMG to all enemies equal to 80% of Argenti's ATK and regenerates his Energy by 15.
At the start of a turn, immediately gains 1 stack(s) of Apotheosis.
When enemy targets enter combat, immediately regenerates 2 Energy for self.
Deals 15% more DMG to enemies whose HP percentage is 50% or less.
Each stack of Apotheosis additionally increases CRIT DMG by 4%.
If the number of enemies on the field equals to 3 or more when the Ultimate is used, ATK increases by 40% for 1 turn(s).
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
At the start of battle, gains 2 stack(s) of Apotheosis and increases the maximum stack limit of the Talent's effect by 2.
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
When using Ultimate, ignores 30% of enemy targets' DEF.
Level 80
Maximum ascension| Level | HP | ATK | DEF | SPD |
|---|---|---|---|---|
| 1 | 143 | 100 | 50 | 103 |
| 20 | 335 | 236 | 116 | 103 |
| 30 | 463 | 326 | 161 | 103 |
| 40 | 592 | 416 | 205 | 103 |
| 50 | 720 | 507 | 250 | 103 |
| 60 | 848 | 597 | 295 | 103 |
| 70 | 977 | 687 | 339 | 103 |
| 80 | 1048 | 737 | 364 | 103 |