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Severian Lowell artwork
SWindAttackNew Eridu Public Security
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LatestVersion 3.3Phase II
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Signature W-EngineIncarcerating Grip

Faction

Membership
New Eridu Public Security
Birthday
DEC 31

Overview

Severian is a Wind Attack Agent who builds Flow through Basic Attacks and Perfect Dodges, then spends it on Azure Wind’s Shadowhunt. Shadowflash gives him automatic dodge counters, while Windborne lets him return to the field with a special entry.

Role

On-field Wind damage dealer with dodge-based resource generation.

Playstyle

Keep his Basic combo moving, time attacks or dodges against enemy hits, and hold Basic at 100 Flow for the enhanced attack. Use EX Special to replenish Shadowflash, then refresh team buffs when a damage window ends.

Why It Works

Perfect Dodges feed both Flow and Windborne, so defensive timing also supports his damage loop. Another Wind Agent grants an additional Core damage bonus, and CRIT Rate also provides ATK when his Additional Ability is active.

Watch For

Bring a Support, Stun or same-faction teammate for his Additional Ability. Shadowflash only responds to eligible incoming attacks while he is not invulnerable; it does not bypass every enemy control attack. Spend Flow before reaching its cap.

Playstyle

Combat Flow

Prepare support buffs and Stun → Basic combo / Perfect Dodge → EX Special: replenish Shadowflash → 100 Flow: hold Basic → Refresh teammates and repeat

Key Notes

  • Flow normally caps at 150 and the enhanced Basic costs 100. The Ultimate grants 100 Flow, the Chain Attack grants 35, and the fourth normal Basic hit grants 20 on hit. Plan those gains around the finisher instead of wasting them at the cap.

  • Raging Whirlwind grants 15 Flow on activation and another 20 on hit. Holding Basic during it quickly launches Azure Wind’s Shadowhunt; its final hit then restores 20 Flow. A successful backward dodge during the enhanced attack triggers Vital View and grants another 15.

  • EX Special grants one Shadowflash stack, or another if you hold it until the maximum Energy is consumed. Shadowflash holds two stacks; gaining another at the cap grants Windborne and enhances the next Swift Edge instead.

  • Windborne enables Clear Out when switching him into combat, and that entry counts as a Quick Assist. It is not a heavy attack. Keep this distinction in mind when selecting effects that require a particular attack type.

  • Level Basic first for his main finishers and improve Core for its CRIT DMG and damage bonuses. Chain/Ultimate and EX Special improve their own attacks; Dodge and Assist remain useful but do not replace the Basic-centered loop.

  • Start with Severian, Roxy and Sunna for Wind, Stun and support coverage, or replace Roxy with Norma for a different Stun setup. These recommendations follow their kits; they are not measured team rankings for a newly released Agent.

Build & Investment

Best W-Engines

Signature · S

Incarcerating Grip

Its CRIT Rate supports both critical hits and his Additional Ability. Basic hits activate the ATK buff and Wind RES ignore effect.

ATK alternative · S

The Brimstone

Basic hits, Dash Attacks and Dodge Counters build its ATK stacks. Keep attacking to maintain them; this engine does not provide the signature’s CRIT Rate or Wind RES ignore effect.

Craftable alternative · A

Starlight Engine

A Dodge Counter or Quick Assist activates its ATK buff. Clear Out counts as a Quick Assist, so his entry can refresh the effect. An ordinary switch alone does not activate it.

Best Drive Disc Sets

Basic Attack focus · 4-piece

Dawn's Bloom

The 4-piece set strengthens his Basic Attacks. Use an EX Special or Ultimate to maintain its additional Basic Attack bonus; the 2-piece pairing adds Wind DMG.

CRIT Rate alternative · 4-piece

Woodpecker Electro

Provides CRIT Rate and separate ATK stacks from critical Basic, Dodge Counter and EX Special hits. Those stacks depend on using each attack type; do not assume all three remain active throughout a rotation.

2-piece Pairings

Basic Attack focus · 2-piece

Wuthering Salon

Pair with 4-piece Dawn's Bloom or Woodpecker Electro.

Wind DMG +10%.

Main Stats

Disc 4

  • CRIT Rate
  • AlternativeCRIT DMG

Disc 5

  • Wind DMG
  • AlternativeATK%
  • AlternativePEN Ratio

Disc 6

  • ATK%

Prioritize CRIT Rate while accounting for your W-Engine and team buffs. His Additional Ability converts CRIT Rate into ATK, capped at 100% CRIT Rate, while Core already supplies CRIT DMG. Choose Disc 4 to balance the finished build and compare Disc 5 options with your actual buffs.

Recommended Substats

  1. CRIT Rate
  2. CRIT DMG
  3. ATK%
  4. PEN
  5. ATK

Mindscape Investment

M1

Adds Wind RES ignore and improves Flow recovery through Chain Attacks and the enhanced Basic. Clear Out becomes a Chain Attack once every 60 seconds while keeping its entry classification; this is a practical resource improvement as well as a damage bonus.

M2

Starts combat with 150 Flow and grants 20% PEN Ratio for 25 seconds after a Perfect Dodge or the enhanced Basic. The opening Flow has a 180-second restriction in Investigation Zone mode, so do not assume it refreshes with every switch.

Teams