

Yae Miko
Recent Endgame Usage
Overview
Yae Miko’s linked turrets supply off-field Electro damage. Witch’s Revelation extends their uptime, preserves them through Burst and adds reaction-linked Stellar-Conduct attacks. Choose the Stellar or Aggravate build deliberately, and spend field time on Burst only when it benefits the team.
Role
Off-field Stellar-Conduct damage / Electro application
Playstyle
Deploy the linked turrets and switch out; use the Burst only when its extra damage and setup cost fit the team.
Why It Works
Three linked Sakura sustain off-field damage; Revelation adds reaction-linked output without consuming them on Burst.
Watch For
Revelation is required for the upgraded turret behavior. Turret setup still takes field time.
Playstyle
Combat Flow
Three Skills → enabler and supports → on-field carry → refresh turrets; Burst only when its field time is worthwhile.
Key Notes
Keep three connected Sesshou Sakura on the field.
After Witch’s Revelation, Burst no longer consumes the turrets.
Most Stellar teams skip Burst to preserve field time.
Electro DMG and Golden Troupe do not increase Stellar-Conduct damage.
Build & Investment
Best Weapons


Echoes of the Heart
Yae must trigger the reaction herself; requires a Cryo aura.


Best Artifact Sets




Main Stats
Sands
- ATK%
- Elemental MasteryAlternative
Goblet
- ATK% (Stellar)
- Electro DMG Bonus (Aggravate)Alternative
Circlet
- CRIT Rate
- CRIT DMGAlternative
Recommended Substats
- CRIT Rate / CRIT DMG
- ATK% and Elemental Mastery
- Energy Recharge only for a planned non-Stellar Burst rotation
ER Requirements & Stat Targets
- Stellar energy
- No ER target
- Turret upkeep
- Three connected Sakura
- Non-Stellar ER · C0 with Fischl
- 130%
Constellation Investment
After Revelation, qualifying reactions or Stellar damage grant the team 50% Electro and Stellar-Conduct DMG Bonus for 10s; the original Burst energy refund remains.
Raises turret level and range; after Revelation, also grants up to 200 EM to Yae and the active character.
Teams
Recommended Teammates
SandroneOn-field Stellar carryUses Yae’s sustained Electro damage and application.
OdetteReaction enabler / bufferEnables and buffs Stellar-Conduct.
QiqiTeam healing / Stellar buffRevelation support benefits both Yae and the on-fielder.
FischlAggravate partnerStrong particle generation and complementary Electro damage.Most-played compositions in our calculations. These reflect popularity and what players actually use, not a power ranking.
Most Played With
Talents
Normal Attack
Spiritfox Sin-Eater
Normal Attack
- 1-Hit DMG
- 71.4%
- 2-Hit DMG
- 69.3%
- 3-Hit DMG
- 102.4%
Charged Attack
- Charged Attack DMG
- 257.2%
- Charged Attack Stamina Cost
- 50
Plunging Attack
- Plunge DMG
- 112.3%
- Low/High Plunge DMG
- 225%/281%
Elemental Skill
Yakan Evocation: Sesshou Sakura
Sesshou Sakura
- Sesshou Sakura DMG: Level 1
- 109.2%
- Sesshou Sakura DMG: Level 2
- 136.5%
- Sesshou Sakura DMG: Level 3
- 170.6%
- Sesshou Sakura DMG: Level 4
- 213.3%
- Sesshou Sakura Duration (before Revelation)
- 14s
- CD
- 4s
Elemental Burst
Great Secret Art: Tenko Kenshin
Before Witch’s Revelation
After Witch’s Revelation
- Skill DMG
- 468%
- Tenko Thunderbolt DMG
- 601%
- CD
- 22s
- Energy Cost
- 90
Passive talents
Passive talent
The Shrine's Sacred Shade
Before Witch’s Revelation
After Witch’s Revelation
Passive talent
Enlightened Blessing
Passive talent
Meditations of a Yako
Passive talent
Edict of Cleansing
Constellations
C1Yakan Offering
C2Fox's Mooncall
C3The Seven Glamours
C4Sakura Channeling
C5Mischievous Teasing
C6Forbidden Art: Daisesshou
Stats & progression
Level 100
Maximum ascensionLevel 100 Maximum ascension | HP11110 | ATK416 | DEF609 | CRIT Rate24.2% |
| Level | HP | ATK | DEF | Asc. stat |
|---|---|---|---|---|
| 1 | 807 | 26 | 44 | 5% |
| 20 | 2787 | 91 | 153 | 5% |
| 40 | 4662 | 153 | 256 | 9.8% |
| 50 | 6020 | 197 | 330 | 14.6% |
| 60 | 7220 | 236 | 396 | 14.6% |
| 70 | 8428 | 276 | 462 | 19.4% |
| 80 | 9643 | 316 | 529 | 24.2% |
| 90 | 10372 | 340 | 569 | 24.2% |
| 100 | 11110 | 416 | 609 | 24.2% |




