

Recent Endgame Usage
Overview
Mika combines Physical support, attack speed and healing triggered by Normal hits. His value depends on the active recipient’s damage type and attack pattern rather than a universal speed benefit.
Role
Physical / attack-speed support and HP-scaling healing
Playstyle
Apply Soulwind and Eagleplume before the physical attacker takes the field.
Why It Works
Detector generation depends on hit conditions and target count, so its bonus is not automatically maximal.
Watch For
Soulwind physical support is active-character dependent; do not assume every off-field damage event receives it.
Playstyle
Combat Flow
Use the held Skill when its additional targets can generate Detector stacks. Cast the Burst for healing, then let the active attacker land Normal hits and critical hits to use the linked effects.
Key Notes
Healing uses Max HP and active-character Normal hits; it is distinct from the physical damage buff.
Skill levels improve Attack SPD, not the Detector Physical bonus.
Burst starts with a party heal, then Normal hits trigger active-character healing.
Detector stacks depend on hit and target conditions; do not assume the maximum.
Build & Investment
Best Weapons



Best Artifact Sets



The Exile
Supports teammates, not Mika’s own Energy.
Main Stats
Sands
- Energy Recharge
- HP%Alternative
Goblet
- HP%
Circlet
- Healing Bonus
- CRIT Rate with FavoniusAlternative
Recommended Substats
- ER
- HP%
- CRIT Rate with Favonius
ER Requirements & Stat Targets
- Pre-C4 ER · Favonius, particles funneled away
- 175–230%
Constellation Investment
Adds a Detector stack from the initial Skill hit.
Raises the Detector stack limit and adds Physical CRIT DMG for active characters under Soulwind.
Teams
Recommended Teammates
Most-played compositions in our calculations. These reflect popularity and what players actually use, not a power ranking.
Most Played With
Most Played Teams
- #117.16%29 teams
- #27.10%12 teams
- #35.92%10 teams
- #45.33%9 teams
- #55.33%9 teams
Talents
Normal Attack
Spear of Favonius - Arrow's Passage
Normal Attack
- 1-Hit DMG
- 85.5%
- 2-Hit DMG
- 82%
- 3-Hit DMG
- 107.7%
- 4-Hit DMG
- 54.6%+54.6%
- 5-Hit DMG
- 140.1%
Charged Attack
- Charged Attack DMG
- 222.9%
- Charged Attack Stamina Cost
- 25
Plunging Attack
- Plunge DMG
- 126.4%
- Low/High Plunge DMG
- 253%/316%
Elemental Skill
Starfrost Swirl
Tap
Hold
- Flowfrost Arrow DMG
- 120.96%
- Rimestar Flare DMG
- 151.2%
- Rimestar Shard DMG
- 45.36%
- ATK SPD Bonus
- 22%
- Soulwind Duration
- 12s
- CD
- 15s
Elemental Burst
Skyfeather Song
Eagleplume
- Eagleplume Healing
- 4.4% Max HP+515
- Eagleplume Healing Interval
- 2.5s
- Eagleplume Duration
- 15s
- Cast Healing
- 21.9% Max HP+2579
- CD
- 18s
- Energy Cost
- 70
Passive talents
Passive talent
Suppressive Barrage
Passive talent
Topographical Mapping
Passive talent
Demarcation
Constellations
C1Factor Confluence
C2Companion's Ingress
C3Reconnaissance Experience
C4Sunfrost Encomium
C5Signal Arrow
C6Companion's Counsel
Stats & progression
Level 100
Maximum ascensionLevel 100 Maximum ascension | HP13371 | ATK280 | DEF763 | HP%24% |
| Level | HP | ATK | DEF | Asc. stat |
|---|---|---|---|---|
| 1 | 1049 | 19 | 60 | 0% |
| 20 | 3477 | 62 | 198 | 0% |
| 40 | 5765 | 103 | 329 | 6% |
| 50 | 7373 | 131 | 420 | 12% |
| 60 | 8796 | 157 | 502 | 12% |
| 70 | 10217 | 182 | 583 | 18% |
| 80 | 11640 | 208 | 664 | 24% |
| 90 | 12506 | 223 | 713 | 24% |
| 100 | 13371 | 280 | 763 | 24% |









