

Recent Endgame Usage
Overview
Dehya’s off-field Pyro field supports interruption resistance and shares incoming damage. She fits brief defensive setups, but damage sharing does not replace healing; her punch Burst is a separate field-time plan.
Role
Off-field Pyro protection and damage sharing
Playstyle
Deploy Fiery Sanctum, then transfer the field to the supported attacker; this build skips the punch Burst.
Why It Works
Sanctum diverts damage into delayed Redmane Blood, with a native mitigation limit.
Watch For
Damage sharing is not full healing or invulnerability; Normal-action-triggered teammates may not work during her punch state.
Playstyle
Combat Flow
Skill → teammate setup → protected attacker window → refresh or reposition the field when available. Track the stronger interruption-resistance duration separately from field duration.
Key Notes
Burst punches scale with ATK and HP but do not perform ordinary Normal, Charged or Plunging attacks.
Support Dehya normally skips her Burst, so this build needs no Burst ER target.
Resetting the Skill does not reset the stronger interruption-resistance passive's cooldown.
Build & Investment
Best Weapons



Best Artifact Sets


Deepwood Memories
Useful beside a Dendro attacker without another holder.
Main Stats
Sands
- HP%
Goblet
- HP%
Circlet
- HP%
- CRIT Rate with FavoniusAlternative
Recommended Substats
- HP%
- CRIT Rate with Favonius
ER Requirements & Stat Targets
- Support ER
- No Burst target
Constellation Investment
Repositioning Sanctum extends its duration and adds an attacked-character condition to its next coordinated hit.
Teams
Recommended Teammates
Most-played compositions in our calculations. These reflect popularity and what players actually use, not a power ranking.
Most Played With
Talents
Normal Attack
Sandstorm Assault
Normal Attack
- 1-Hit DMG
- 122.8%
- 2-Hit DMG
- 122%
- 3-Hit DMG
- 151.5%
- 4-Hit DMG
- 188.4%
Charged Attack
- Charged Attack Cyclic DMG
- 111.3%
- Charged Attack Final DMG
- 201%
- Charged Attack Stamina Cost
- 40/s
Plunging Attack
- Plunge DMG
- 147.4%
- Low/High Plunge DMG
- 295%/368%
- Max Duration
- 5s
Elemental Skill
Molten Inferno
Indomitable Flame
- Indomitable Flame DMG
- 203.2%
Ranging Flame
- Ranging Flame DMG
- 239%
Fiery Sanctum
- Field DMG
- 108.4% ATK+1.86% Max HP
- Mitigation
- 50%
- Redmane's Blood Maximum
- 200% Max HP
- Field Duration
- 12s
- CD
- 20s
Elemental Burst
Leonine Bite
Roaring Barrage
- Flame-Mane's Fist DMG
- 177.7% ATK+3.05% Max HP
- Incineration Drive DMG
- 250.7% ATK+4.3% Max HP
- Duration
- 4s
- CD
- 18s
- Energy Cost
- 70
Passive talents
Passive talent
Unstinting Succor
Passive talent
Stalwart and True
Passive talent
The Sunlit Way
Constellations
C1The Flame Incandescent
C2The Sand-Blades Glittering
C3A Rage Swift as Fire
C4An Oath Abiding
C5The Alpha Unleashed
C6The Burning Claws Cleaving
Stats & progression
Level 100
Maximum ascensionLevel 100 Maximum ascension | HP16789 | ATK325 | DEF673 | HP%28.8% |
| Level | HP | ATK | DEF | Asc. stat |
|---|---|---|---|---|
| 1 | 1220 | 21 | 49 | 0% |
| 20 | 4212 | 71 | 169 | 0% |
| 40 | 7045 | 119 | 282 | 7.2% |
| 50 | 9097 | 154 | 364 | 14.4% |
| 60 | 10912 | 185 | 437 | 14.4% |
| 70 | 12736 | 216 | 510 | 21.6% |
| 80 | 14573 | 247 | 584 | 28.8% |
| 90 | 15675 | 265 | 628 | 28.8% |
| 100 | 16789 | 325 | 673 | 28.8% |

















